I am really Bummed out that i never had a chance to do certain types of older content while it was still relevant and now the only way to get to experience it is to undersize the content and blow right through it without effort. Also to even get a undersized party, let alone a party willing to do it the hard way is near impossible especially because there is no real incentive for there to be any parties like it even in cross server party finder.

Would you would think its a good idea to have older end game content in a limited format for like a monthly/biweekly reset where players can run older end game content at relevant item levels(so its challenging) for end game rewards? I never really got to do final coil the hard way, or savage midas, or some of the primals due to the constraints put in my real life(and real life takes priority over any game) There are many new players who think that this game has a wealth of content but then they get to end game and its always the same 1 or 2 primals, and 4 savage fights, not a lot of choice.

It genuinely feels like a lot of older content is a lot of fun and that there is no way to go back and experience it the way that others have, even though they just started getting into the game. It feels like just because some people are sick of the content that others shouldn't get the chance to have the same experience as them and do these awesome fights in their prime for reasonable reward for their efforts.What do you think?