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Thread: Idea for MCH

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  1. #1
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Elana View Post
    People just don't do the maths properly.
    This math, has been done by many different people, of many different languages with little communication between the all of them and have arised to the same conclusion. That it is a (marginal) DPS increase but in general will not be worth it for players that have problems dealing with the post overheat process.

    Slug Shot is Always better...
    They are equal and even when considering proc chance 3 cooldowns are equal to the entirety of your 1-2-3 combo. A moot point regardless, you will either have to use cooldown to stay in heat, or have to use cooldown to do optimal wildfires. If you overheat, you will use 2 cooldowns in that. (theoretically 3 but in reality only 2) Also if you Overheat, you will use no cooldowns before the next wildfire unless the fight gets interrupted. And even if we were to consider this in a void, without ammo you can't ensure a 1 to a 2 to a potential 3 as that's a 25% chance of happening while 3 cooldowns will always be 690. If you count quick reload you have a 190+25+235 of guaranteed damage while 2 cooldowns are 460 damage. Only with a full reload is cooldown beat by your standard rotation. Naturally you're going to be using your ammo regardless so your CD's stay synced.

    While overheating, all my Wildfire are over 13k with very low crit and I very often get 15k ish.
    I would hope so. You're doing damage with a flat 10% damage boost. My average overheated wildfires
    Also the 3% extra damage to hotshot ended up not being enough, apparently.

    Just go hit a SSS Dummy and go overheat. While overheating, all my Wildfire are over 13k with very low crit and I very often get 15k ish.
    Nobody is going to argue that your wildfire damage isn't higher in overheat or that you don't do damage in overheat. The point is that your damage tanks when you're cooling down from your overheat.


    Believe me or not, Machinist is totally fine right now..
    Far better MCH than myself think to the contrary. If you would like to post solid math and show your logs and rotation I'll happily discuss this with you. I'm not adverse to the idea that I've been doing it wrong the whole time.
    (2)
    Last edited by Elnidfse; 07-23-2017 at 11:33 PM. Reason: I saw a joke I wanted to make