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  1. #1
    Player
    Felorr's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    116
    Character
    Felorr Bhakti
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    It reminds me a lot of the new cleric stance, which I mostly absolutely hate compared to old cleric stance.
    (1)

  2. #2
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    For this idea to work, it would mean Warriors having the same HP as the other two tanks. The only fun thing about tanking on Warrior is how you're able to tower over all of them with your big HP pool. If I wanted a stance that gave me damage reduction, I'd go play Paladin. Seriously. This is was one of the deciding factors that made me choose Warrior over Paladin.
    (0)

  3. #3
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    No, no absolutely not

    DRK has already lost enough skills to cross role, let's just not.
    (4)

  4. #4
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by 347SPECTRE View Post
    No, no absolutely not

    DRK has already lost enough skills to cross role, let's just not.
    Yeap, we already don't have much choice for the current ones, this would just make our mitigation worse as a whole.
    (0)

  5. #5
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Reynhart View Post
    The game is designed so that you can do your job and have fun while avoiding too much stress. When the playerbase saw that, they decided to exploit this margin to chose setups that perform as close as possible to the breaking point, with the additionnal stress that the designers didn't want. And the playerbase always does that. Diadem was deprived of rules the first time because they hope we'd take pleasure in exploring the area, so, naturally, everybody tracked the most profitable way of earning rewards and ignored everything else. There is no claim system because they thought we'll be altruistic enough to help each other, so, for hunts, people compete with each other and sometimes reset mobs so that other won't earn they reward.
    Let's face it...as a whole playerbase, we're jerks.
    I mean, players are always going to try to push limits and play the game as optimally as possible. That's just how it is. I understand SE's reasoning, but I really feel like tanking and combat in general is too boring in this game. I just feel if I can watch Youtube or Netflix while playing that means there's no point in playing because I'm not engaged and I'm not having fun.

    The developers of the game are supposed to design the game so optimal playstyle aligns with the way they want the game to be played as aleph_null said.
    (0)

  6. #6
    Player
    Alpha087's Avatar
    Join Date
    Jun 2015
    Posts
    19
    Character
    Felix Blackthorne
    World
    Balmung
    Main Class
    Paladin Lv 70
    I vote no to more homogenization of tanks. If a specific tank's stance needs adjusting, then adjust it. Abilities don't need to be put into a role action to be adjusted.
    (2)

  7. #7
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    We don't need even less of a reason not to use tank stance.

    I love playing aggressively, but your tank stance should not ever be something you even have the option to not have on your bar. Particularly when it comes to pugs wherein often times you'll have that tank holding the boss out of tank stance, but who won't turn it on even when someone dies. You look like a bloody moron tanking in DPS stance when a third of your party is on the floor. Now those players will be like "oh well I didn't cross role it" No thanks.

    Furthermore, we don't need even MORE cross-role actions that are mandatory.
    (4)

  8. #8
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SyzzleSpark View Post
    Furthermore, we don't need even MORE cross-role actions that are mandatory.
    THIS. Write it in bold, double underline it, capitalize it, paint neon arrows pointing to it, and stick it all over the dev's fridge. Be sure to include an English-to-Japanese translation book, just in case.

    If anything, they need clean out the role actions again. Putting most of our defensive cooldowns AND our best utilities in the role actions is a mistake, because no matter what you pick, you're losing out on something.
    (0)

  9. #9
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ekimmak View Post
    THIS. Write it in bold, double underline it, capitalize it, paint neon arrows pointing to it, and stick it all over the dev's fridge. Be sure to include an English-to-Japanese translation book, just in case.

    If anything, they need clean out the role actions again. Putting most of our defensive cooldowns AND our best utilities in the role actions is a mistake, because no matter what you pick, you're losing out on something.
    At the very, very minimum you can make the case for Provoke and Rampart being mandatory.

    That does not leave you with much actual choice.
    (0)

  10. #10
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SyzzleSpark View Post
    Furthermore, we don't need even MORE cross-role actions that are mandatory.
    Yep. Also we don't need even more homogenization in tank role.
    (0)

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