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  1. #1
    Player
    Ignacius's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    50
    Character
    Orleans Oceane
    World
    Gilgamesh
    Main Class
    Warrior Lv 90

    Idea for Expanding Content for Leveling

    I wasn't sure where else to put this (it touches on a lot). Players presently have a tendency to find the "best" way to level and then to grind it. Not only is it bad for development (some great stuff gets little daily use) but also it burns players out.

    I recommend adding a buff that gives an experience increase and/or additional rewards for a rotating cause every day. One day, it might be FATEs, and running FATEs would garner these rewards and increases. The next, it might be Levequests. Or dungeons. Or hunts. Sort of at random, it would give people a greater variety of "best" content to grind that the current challenge log might not fully meet.

    This does not have to be the same thing for every player (spreading out the server load between dungeons, zones for FATEs, etc.) and may require some additional work (more developed levequests in HW and SB areas). Also, I would recommend it not give rewards at the rates of first-run roulettes. Those should still be priority.
    (1)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,158
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ignacius View Post
    I wasn't sure where else to put this (it touches on a lot).
    You're probably looking for general discussion.
    (0)
    Error 3102 Club, Order of the 52nd Hour