Play what you enjoy and if you want to raid find a group with the same mindset. Outside of speed kills and world first progression all classes are viable. There's even some around that cleared with a Mch and they are in a really bad spot atm.
I'm my static's Blm and we're progressing on O3s, I do over 4k on O2s, I doubt I could do that on Rdm. It's better to bring a "not optimal" class that you can play optimally than "the optimal job cause meta says so" and be sub-par on it.

If you can manage blm well enough its impossible to be subpar rdm tbh. Its like switching from piloting a tank into children's tricycle, there's just no way that any experienced blm or smn player cannot play this class optimally.
If you love the job,you'll stick with it til the end no matter how bad it is.


Some of the people in this thread are highly overstating the DPS difference between BLM and RDM. Is RDM "safer" and performing somewhat better than BLM? Yes. But taking a BLM over a RDM to Savage is not going to make you fail the raid, nor even be a "severe handicap".
That's not true at all, however. A RDM offers substantially more screw-up insurance in the form of instant revives and last minute top-offs. Unless you mean to say "taking a BLM will make the tier unclearable" which isn't what anybody is saying. The usefulness of an instant cast revive is so large that I can't even begin to explain the implications of what that means for progression.


Sorry, but that's just not true. If that's your only argument, then SMN would have been "the" DPS to have for raids... and it wasn't.That's not true at all, however. A RDM offers substantially more screw-up insurance in the form of instant revives and last minute top-offs. Unless you mean to say "taking a BLM will make the tier unclearable" which isn't what anybody is saying. The usefulness of an instant cast revive is so large that I can't even begin to explain the implications of what that means for progression.
EDIT: And read Claire Pendragon's post.
You're forgetting the part that unlike pre 4.05 BLM, Summoner was not within range of BLM when people were running Gordias. Unless you're referring to the time when SMN was THE DPS (behind 4 BRDs..)
And no offense to Claire Pendragon, but the phrase "you will fail if you die more than 2 times" is false and I can prove that. And guess who carried the burden of our raises? I won't pretend that I'm some ultra raider. I'm extremely casual, and for our extremely casual raids we are full of people who are human enough to make mistakes or is it "we are bad enough that we make many mistakes", a RDM is mighty useful. Especially in situations when a healer drops, because that can be recovered easily with the raise, shift, refresh wombo combo. The only times things are really unrecoverable if your DPS is super turbo good is when everybody in the group forgets mechanics and die miserably and it snowballs out of control. Like Zurvan if your healers weren't fast enough on the uptake and he applied seals which then blew up and killed everybody.
And man on that topic I can't count the number of times somebody resurrected would just stand outside of the seal location because they didn't want to die again. Which I guess makes sense, double weakness and all.
Last edited by Elnidfse; 07-22-2017 at 11:45 PM.
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