Quote Originally Posted by Ilian View Post
I appreciate your persistence, but that is what I said initially.
Well, then feel free to bold out anything in your initial post that mentions:
Quote Originally Posted by Ilian View Post
SS is better when stacked to a point, but eventually has diminishing returns as well.
Quote Originally Posted by Ilian View Post
The more crit you have, the less each additional crit chance is worth to a point.
I'll even make it easy for you and quote your original response:
Quote Originally Posted by Ilian View Post
If you want to standardize Spear and Arrow to compare them then its possible to compare them each over 30 seconds since its difficult otherwise. Since Spear is only 20 s, then 5% benefit is over 20s with 0% benefit over the remaining 10 s. This means:

Spear gives 3.3% crit over 30 seconds.
Arrow gives 5% SS over 30 seconds.


So its 3.3%crit vs 5% skillspeed which depend on stat weights. Most (if not all melee) are weighted DH > CRIT > DET > SS as far as I know. BLM still weights SS highest and BRD is CRIT first although, Ariyalas site does not seem to be updated. I'm not sure about the others.

3.3% Crit will outweigh 5% SS for most classes aside from BLM. My bias has been to aoe a Spear over an Arrow. So, if I have a pocket Arrow and then sleeve a 50%AoE and draw gives me a Spear, I will opt to hold the Arrow and use the Spear on my party. We have DRG, NIN, BLM and BRD so I just hold the arrow to use on BLM after Spear wears off.
Also, I'd like to reiterate that there is no such thing as diminishing returns in Final Fantasy XIV.