So with the new Stormblood MCH, gotta admit I was on edge, but over all, the way it handled and play maintained the same level of difficulty if not more following Heavensward, which I WANTED. If I wanted an easy Range Class, I'd play Bard. But then we have our bot stripped to only do more damage (LUL) and self destruct to knock it out of commission for 30 Seconds, and frankly you'll only use it for bosses before they jump away, and ONLY if they don't spawn adds after.
Hey more damage from turret, I can live with, but the fact you stripped the utility out of it with no damage + to party.... That cut Deep SE.... BUT HEY! Surely you will buff it to be competitive with Melee DPS given that that is all that it offers, just like how SAM can only offer it's own DPS to the party!.... right?.... oh no.....
You not only neutered the class party utility entirely (leaving us dismantle which is basically like throwing a rock at a death machine because "at least it's something") but you also gave the class the worst DPS in the game, and you're hinging this on that the heat/bullet mechanic will shomehow magically make up for it..... I get you don't wanna over tune it, but til you figure it out ya mind giving us back 5 seconds to our wildfire so our damage isn't entirely terrible?
But rather than fix the main concern of MCH DPS, the devs decided to make the class easier..... easier for what? Making it easier to not contribute to your party? Making it easier to be the benchwarmer when Bard does everything MCH does.... but better....
SE, please figure out what you intend MCH to be, because clearly it's not that right now, and it lacks a vision for what it should be. Also do it quickly so I can actually enjoy this game.
-Sincerely,
A MCH Main