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  1. #1
    Player
    Lilith_Merquise's Avatar
    Join Date
    Aug 2015
    Location
    Adders
    Posts
    157
    Character
    Scuro Merquise
    World
    Sargatanas
    Main Class
    Machinist Lv 70

    Remember that time where MCH wasn't trash?...

    So with the new Stormblood MCH, gotta admit I was on edge, but over all, the way it handled and play maintained the same level of difficulty if not more following Heavensward, which I WANTED. If I wanted an easy Range Class, I'd play Bard. But then we have our bot stripped to only do more damage (LUL) and self destruct to knock it out of commission for 30 Seconds, and frankly you'll only use it for bosses before they jump away, and ONLY if they don't spawn adds after.

    Hey more damage from turret, I can live with, but the fact you stripped the utility out of it with no damage + to party.... That cut Deep SE.... BUT HEY! Surely you will buff it to be competitive with Melee DPS given that that is all that it offers, just like how SAM can only offer it's own DPS to the party!.... right?.... oh no.....

    You not only neutered the class party utility entirely (leaving us dismantle which is basically like throwing a rock at a death machine because "at least it's something") but you also gave the class the worst DPS in the game, and you're hinging this on that the heat/bullet mechanic will shomehow magically make up for it..... I get you don't wanna over tune it, but til you figure it out ya mind giving us back 5 seconds to our wildfire so our damage isn't entirely terrible?

    But rather than fix the main concern of MCH DPS, the devs decided to make the class easier..... easier for what? Making it easier to not contribute to your party? Making it easier to be the benchwarmer when Bard does everything MCH does.... but better....

    SE, please figure out what you intend MCH to be, because clearly it's not that right now, and it lacks a vision for what it should be. Also do it quickly so I can actually enjoy this game.

    -Sincerely,
    A MCH Main
    (9)

  2. #2
    Player
    Oxmodial's Avatar
    Join Date
    Jun 2014
    Posts
    40
    Character
    Inspired God
    World
    Cactuar
    Main Class
    Bard Lv 70
    They completely alienated the few of us who WERE playing MCH. You know why we stuck with it despite its low dps? Because it was fun. It's no longer fun to anybody that was playing MCH at a high level.
    (1)

  3. #3
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Yeah MCH has always been in a sore spot, even in release it wasn't all that great.
    Seems like they made it worse for people, but now to the point no one can be bothered
    to play it anymore and have switched to BRD. They dunno what to do with MCH sadly.
    Unfair as MCH is a high skill job with terrible payback.
    Should be like SAM, just give it loads of DPS for the lack of damage or something.
    (1)

  4. #4
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I started pushing to level MCH for 4.0 but the more I see people who play it at high level, I get worried I've wasted my time. I don't like Bard, otherwise, I would've capped it ages ago and kept it capped like I have the healers.

    And I really don't get it how the support focussed job, Bard, is out damaging the more damaged focused Machinist. How does the one with a flute do more damage than the one with a flamethrower???
    (0)

  5. #5
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Math was done. The buffs increased our potency by 70...it didn't change much though tbh.
    (0)

    Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.

  6. #6
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    I haven't even been able to bring myself to level it yet. I just feel bad when I look at my bars.
    (0)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  7. #7
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I committed myself to MCH throughout the entirety of 3.0. I stopped bothering with it as of 4.0. SAM is just more satisfying and fluid - it lacks utility but my effort is rewarded well.
    (1)

  8. #8
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Like someone else mentioned, MCH just does no damage. The first fix should be to up its raw potencies to be sort of like red mage. Red Mage doesn't bring a lot of utility, but just one or two neat little things. Machinist in the same way just with lower dps. The hot shot buff was nice and all, but it was nothing more than a Band-Aid on a broken rib.

    Looking at the numbers I feel that all three shots(both heated and unheated) need to be bumped up a little bit.

    For reference these numbers do not include ammo, but do include proc bonuses and go unheated/heated:

    Split is 160/190. This should be brought up to 210ish/240ish.

    Slug is 200/230. To follow the jumping change it should be 250ish/300ish.

    Clean is 240/270. Again to follow the jump it should be 300ish/330ish.

    I love the job, but its payout for effort is abysmal and it really needs to be buffed up to stand toe to toe with other "steady" dps jobs like BLM and RDM.

    To those who will say these numbers are too high:
    Look at how often RDM is throwing around 300 potency abilities. Its every other spell no matter what. If you think this too much than red mage is too much.
    Then for turrets is they're more utility than actual dps. MCH is the third and final job that inflicts a vul up to all damage(BRD and NIN being the other two) and then the damage nuke ability.

    That's just my two sense. I enjoy machinist and I liked how you had to line everything up in a methodical fashion to unleash a burst. Sadly this burst is cactus piss to pretty much everything else.
    (1)

  9. #9
    Player
    Furiea's Avatar
    Join Date
    Sep 2013
    Posts
    355
    Character
    Kanzaki Furia
    World
    Tonberry
    Main Class
    Paladin Lv 70
    another pet class bits the dust.

    should have just done with stances - rapid fire stance like mobile dual revolver/handgun and heavy hitting stance like sniper.
    (0)
    Inventory UI improvement
    Real "Repair All" function
    more Teleport favored destinations
    Mount Roulette Filter

  10. #10
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Honestly myself and more than a few people I know are in the opposite camp. We hated 3.0 MCH but ended up loving 4.0 until they introduced the heated gauge nerfs which made it boring once more. I felt the class has never been more fluid without cast times, but beyond that I very much feel that they don't know what exactly they wanted from it. They basically nuked low level play and while it's a PVP GOD that doesn't necessarily change the fact that it's a very unfulfilling class to play on the PVE end of things. Too little damage for too much work, ironically becoming even MORE prevalent when they tried to simplify the class in 4.05.
    (2)
    Last edited by Enla; 07-22-2017 at 01:39 PM.

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