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  1. #1
    Player
    Lossless's Avatar
    Join Date
    Jun 2017
    Posts
    7
    Character
    Lyenna Kowowo
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by BluexBird View Post
    snip.
    Adding to your last remark, yes, Dark Knights aren't happy because many of their skills changed from 3.X. The grumbling would have eventually died away if not for the absolute suck they are to level until they get their super-fun level 68/70 Skills. This makes them the least ideal tank you want to roulette with. Many of their former skills have been plucked away from them while others are borderline useless (Dark Passenger) or are absurdly simple execute. Their only saving grace is their single utility skill which is why they're preferred over Warriors. The fact that they have to rely on so few skills to derive any satisfaction from playing their class is why, in my opinion, they're unbalanced right now.
    (2)

  2. #2
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BluexBird View Post

    So no, I would not call this balanced. We're not asking for the same level of utility as Paladins, but just SOME form of utility would be nice. Not sure what the situation with DRKs are but they also don't seem happy for whatever reason.
    More or less this for Dark Knights too as our mitigation kit got kicked in the gut going into Stormblood for The Blackest Night. Ie. Shadow Wall has a high cd for only 30% vs Paladin's 40% for no real reason (We don't do more damage or block anything better than they do). A general consensus is "give us an inbetween buster's" button. Also make Dark Passenger not suck.

    To OP: Before Scholar's were buffed, they were capable of doing all the current content but the difference is that it was a lot harder than say Astro. It's the same with tank balance, for example, Paladin's have more mitigation/self-healing and pump out the same damage as Dark Knights. The latter only has 2 physical mitigation skills outside of role skills. Seems balanced right? (Don't even get me started on blowing 4800 mana for Dark Arts and Dark Passenger, I have that thread up for a reason)
    (1)
    Last edited by Kalocin; 07-22-2017 at 07:09 AM.

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Troll thread is obvious troll thread.

    Anyone unironically defending Shake It Off should be ignored.
    (0)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Anyone unironically defending Shake It Off should be ignored.
    What ? He specifically says that "change Shake it off" is the only valid complain for him.
    (0)

  5. #5
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Are all tanks viable? Yes. They each do a similar amount of dps and have a similar amount and value of mitigation tools. Each with some flavor.

    Are they balanced? Hell no. As long as above applies and PLD is the only tank that brings meaningful utility without any kind of drawback, the tanks are not balanced.
    (3)
    Last edited by Alphras; 07-22-2017 at 08:37 AM.

  6. #6
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    All tanks being viable and being balanced are two totally different things.

    WAR's DPS rotation is unduly punishing, DRK's personal mitigation and DPS are undertuned, and PLD has better damage and utility, and provides that better damage and utility with extreme ease in the hands of any skilled player with very little regard for mechanics.

    The recent patch did very little to change this.

    The other two tanks have to work excessively hard to achieve the same level of DPS and/or survivability that PLD can get by rolling its butt-cheeks across the keyboard.
    (15)
    Last edited by SyzzleSpark; 07-23-2017 at 12:13 AM.

  7. #7
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    snip

    AFAIK yoshi P made it so that all tanks can MT and OT.

    I scroll down YT for v1,2,3, and 4 savage clears and see PLD/DRK, DRK/WAR, PLD/WAR , and even DRK/PLD comps everywhere.(yeah I know tank swaps are a thing in 2)

    Now you propose to buff DRKs mitigation( idk what fight is giving you trouble) and DPS you'll overshadow PLD.(i.e. 3.x)

    Buff WAR dps and we're back to WAR as a garunteed Raid slot. (I.e 3.x)

    I'll accept QoL for WAR tho as stated in the OP ofc.

    I've been waiting for someone to prove me wrong other than
    "nah 10/chars"
    (0)

  8. #8
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by Jhett_Magnum View Post
    I've been waiting for someone to prove me wrong other than
    "nah 10/chars"
    Go read page 2 then, you obviously missed a couple posts.
    (2)

  9. #9
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jhett_Magnum View Post
    Now you propose to buff DRKs mitigation( idk what fight is giving you trouble) and DPS you'll overshadow PLD.(i.e. 3.x)

    Buff WAR dps and we're back to WAR as a garunteed Raid slot. (I.e 3.x)
    So, what you're saying is, if DRK has defense and DPS increased, it will completely overshadow PLD's massive utility suite to the point that it will be ignored, even though literally no one wants it to be "better" than PLD, just equal?, and that WAR needs to do nearly the same damage as PLD, despite having no utility, or else PLD will be potentially ignored as well?

    I find this type of belief bewildering and can only make sense of it by thinking that you, and anyone else who thinks something similar, really don't understand how the toolkits compare to each other and what the differences are.

    Not to even speak on the actual application of PLD's advantages in the Omega fights, like in v4.0S where PLD can time its Requiescat window for knockbacks and lose literally no uptime on the boss.
    (4)

  10. #10
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Jhett_Magnum View Post
    Now you propose to buff DRKs mitigation( idk what fight is giving you trouble)
    Nice appeal to ridicule.

    DRK can tank everything in the game right now, that much is clear, however, people need to learn that spamming a stoneskin on yourself every 15 seconds does not equate to having a reliable cooldown that can be counted on to smooth out damage outside of tankbusters. Just because it feels clunky and people hate it doesn't mean we can't make it work. It just feels like garbage. WAR still feels like garbage while DPSing, but it didn't stop groups they were in from meeting DPS checks. If the raid tier weren't so crazy easy we might actually see some of these annoyances become real problems.
    (4)

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