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  1. #1
    Player
    ArchangelSavior's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    286
    Character
    Xavier Savior
    World
    Leviathan
    Main Class
    Monk Lv 90

    Thanks GM Iluvoratin, Hunts: Ranks A-S

    How upset for early pull Rank S from ARR, it should be item level sync for Outside anywhere ARR and HW without problem? because few peoples was early pull Rank S till dead in 5 sec to 10 seconds. They are still coming for Rank S till Dead Rank S, They are really very upset. we want be fair for this good idea it should be Item Level Sync for Outside anywhere (ARR and HW) that's good fair? We got too high overgeared so fast killed Rank S in ARR for unfair early pull till die in 5-10 second. that's good idea for item Level Sync, Only Gears ARR iLv 130 and HW iLv270: (outside zones)? We want enjoy and Happy Hunters! We are!

    Only Battles for syn iLv, NOT GATHERING's Syn iLv

    I hope this is right one Suggestions?
    (0)
    Last edited by ArchangelSavior; 07-12-2017 at 01:32 PM.

  2. #2
    Player
    OniKimoto's Avatar
    Join Date
    Nov 2014
    Location
    Turtleland, Aether
    Posts
    126
    Character
    Feral Tsuki
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by ArchangelSavior View Post
    How upset for early pull Rank S from ARR, it should be item level sync for Outside anywhere ARR and HW without problem? because few peoples was early pull Rank S till dead in 5 sec to 10 seconds. They are still coming for Rank S till Dead Rank S, They are really very upset. we want be fair for this good idea it should be Item Level Sync for Outside anywhere (ARR and HW) that's good fair? We got too high overgeared so fast killed Rank S in ARR for unfair early pull till die in 5-10 second. that's good idea for item Level Sync, Only Gears ARR iLv 130 and HW iLv270: (outside zones)? We want enjoy and Happy Hunters! We are!

    Only Battles for syn iLv, NOT GATHERING's Syn iLv

    I hope this is right one Suggestions?
    Or perhaps the playerbase can play the game as intended and leave ARR and HW hunts to the players of that area/level and focus the hunts more meant for them? Argument can go either way.
    (14)
    HQ omni DoH & DoL 2.0
    The Fine Print founder.

  3. #3
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    i think if you want to give some sort of ilvl sync to hunts then they should just make em FATEs tbh :>

    or sync ilvl based on area, ARR areas lv50 max, HW areas lv60 max, SB areas lv70 max...but this may lead to some problems with certain quests that involve open world battles andd things like that, for example like what it happens usually on main scenario quests
    (1)

  4. #4
    Player
    ArchangelSavior's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    286
    Character
    Xavier Savior
    World
    Leviathan
    Main Class
    Monk Lv 90
    Because some "missing" Rank A from ARR and HW because of Player Solo killed them, I can see it http://ffxiv.ariyala.com/HuntTracker/ that's why it's happened, we are overgeared, and Don't need for Level 50 to 60, no matter just iLv gears if FFXIV make up system Level or not, only for SYN, FFXIV Workers (GMs) have up to, both Syn and (Level 50 ARR - 60 HW or Not) but more important about ARR and HW need Syn too because we had overgeared so much that's why because some Solo Players killed Rank A from ARR and HW it's not fair.... we looked anywhere hard work.... now Ariyala website said "Missing" We have no idea who did killed it and how long open Rank As yet....
    (0)
    Last edited by ArchangelSavior; 07-14-2017 at 02:30 PM.

  5. #5
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by OniKimoto View Post
    Or perhaps the playerbase can play the game as intended and leave ARR and HW hunts to the players of that area/level and focus the hunts more meant for them? Argument can go either way.

    They intended for all players to go after them when they put the speed upgrades behind them. We're forced to obliterate the weak ARR hunts to get allied seals because there's no other way to get them.
    (29)

  6. #6
    Player
    ArchangelSavior's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    286
    Character
    Xavier Savior
    World
    Leviathan
    Main Class
    Monk Lv 90
    I heard LS Hunts, some solo players killed them that's how!
    (0)

  7. #7
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mirch View Post
    or sync ilvl based on area, ARR areas lv50 max, HW areas lv60 max, SB areas lv70 max...but this may lead to some problems with certain quests that involve open world battles andd things like that, for example like what it happens usually on main scenario quests
    Simple way to do it could be to offer a level sync option for the entire area (for ARR regions that would be 50, for HW regions 60, SB regions 70 when the next expansion comes out). Like an area-wide FATE. Now if you try attacking or healing a FATE related target when you're not level synced it says you're too high to interact with the FATE. If you heal someone partaking in a FATE and you're not level synced you get no credit for it. Perhaps a similar system could work here for hunts?
    (3)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  8. #8
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I honestly feel like the older hunts are too rewarding for how little effort is involved in killing them these days, so having to level sync so they actually put up a fight again would be a good move, IMO.
    (6)

  9. #9
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    Quote Originally Posted by LunarEmerald View Post
    We're forced to obliterate the weak ARR hunts to get allied seals because there's no other way to get them.
    Daily and weekly hunt marks?
    Besides, what can you use allied seals on that isn't horribly obsolete, or purely for glamour? I only use them when I need a boost in company seals for relic or airship parts.
    (1)

  10. #10
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,250
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by OniKimoto View Post
    Or perhaps the playerbase can play the game as intended and leave ARR and HW hunts to the players of that area/level and focus the hunts more meant for them? Argument can go either way.
    I'm pretty sure even old hunts drop verity tomestones and count towards tiger mount. They are meant for everyone.
    (10)

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