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  1. #1
    Player
    Aleisterz's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Glaive Incursio
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Reveriekun View Post
    Aren't we forgetting that Tenacity increase dmg dealt too?
    Is it the same % as the damage reduction/heals? (I know nothing of this lol)
    (0)

  2. #2
    Player
    Reveriekun's Avatar
    Join Date
    Jun 2011
    Posts
    7
    Character
    Reverie Shirokami
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Aleisterz View Post
    Is it the same % as the damage reduction/heals? (I know nothing of this lol)
    It is, Tenacity got all the same % on heal, dmg dealt and reduced. So is a bit of a gain over the other, while DH and CH have to proc, even if the % look very stable to me in a raid. Ten bonus is always there. But in the end, the dps of a tank is so low in a raid, especially in progression, that having that 5% increase doesn't really matter for the clear.

    I think is more about personal preference, as pld I feel quite safe with my all block shield that I avoid tenacity in meld (aside an early game mistake :P); concentrating on DH, for the simple reason that having a very low number, actually 0%, even a light increase actually bring more benefit than any other secondary stats. Obviously the 100% is a str+40 otherwise, won't make sense to use right side penta melded.
    (0)

  3. #3
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    The basic understanding that I have is that even if you want to build for ten, you're better off simply gearing for it rather than melding it (i.e. get all the gear that has ten on it and then meld it with other stuff). The gains you see from gearing for it are okay, but the extra from melding is pretty lackluster, and you're far better off continuing to meld DH/Crit, and simply favoring ten on gear. Basically its inefficient to meld but okay to choose gear pieces around.
    (4)

  4. #4
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by SyzzleSpark View Post
    The basic understanding that I have is that even if you want to build for ten, you're better off simply gearing for it rather than melding it (i.e. get all the gear that has ten on it and then meld it with other stuff). The gains you see from gearing for it are okay, but the extra from melding is pretty lackluster, and you're far better off continuing to meld DH/Crit, and simply favoring ten on gear. Basically its inefficient to meld but okay to choose gear pieces around.
    Melding or gearng its all the same. Melds just seem weak for tenacity because they are weak for every stat.
    (0)

  5. #5
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by DacienSanderon View Post
    Melding or gearng its all the same. Melds just seem weak for tenacity because they are weak for every stat.
    Its not the same because you can't get nearly the kinds of gains through melding that you can by simply wearing a piece of gear that has that stat on it as opposed to not having it. This is why Direct Hit melds are so popular, because we get zero of it from gear, making melding it an extremely efficient % increase. Stacking more Tenacity on top of the crazy amount that you'll already have on your gear just isn't going to be as efficient from a DPS or mitigation standpoint.

    A minimum skill speed/maximum tenacity gearset has over 1800 tenacity innately. I'd much rather meld direct hit on that than more tenacity.

    Edit: In fact, such a build has more tenacity than any other secondary stat, so it could be argued that you'd get more mileage out of anything else other than more tenacity. Not sure if it was intended or not, but the current tier of gear is swimming in it.
    (3)
    Last edited by SyzzleSpark; 07-24-2017 at 03:21 PM.

  6. #6
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    Its not the same because you can't get nearly the kinds of gains through melding that you can by simply wearing a piece of gear that has that stat on it as opposed to not having it. This is why Direct Hit melds are so popular, because we get zero of it from gear, making melding it an extremely efficient % increase. Stacking more Tenacity on top of the crazy amount that you'll already have on your gear just isn't going to be as efficient from a DPS or mitigation standpoint.

    A minimum skill speed/maximum tenacity gearset has over 1800 tenacity innately. I'd much rather meld direct hit on that than more tenacity.
    If only SE decides to give DH to tanks and healers gear, we wouldn't need to fully meld DH.
    (0)

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sarcatica View Post
    If only SE decides to give DH to tanks and healers gear, we wouldn't need to fully meld DH.
    Personally I think they are more likely to prevent melding DH in future for Tanks and healers, we already have our role stats after all. No need to steal someone else's.
    (0)

  8. #8
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Personally I think they are more likely to prevent melding DH in future for Tanks and healers, we already have our role stats after all. No need to steal someone else's.
    I spent millions on DH melded i320 accessories (STR VI DH VI V V V) this weekend so I hope it is next gear tier.

    But yeah, I have wondered if DH will be moved to "role stats" with tenacity and piety eventually since it seems healers/tanks are melding for it since it is strong at this tier of gear.
    (0)

  9. #9
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Personally I think they are more likely to prevent melding DH in future for Tanks and healers, we already have our role stats after all. No need to steal someone else's.
    Then why the heck is enmity gated behind str? Personally I see no benefit of tenacity to a war especially if they are ot simply given that all our 4.0 abilities are dps based hitting those direct hit FC/IB goes along way. However I do see a strong argument for Tenacity being popular for PLD. With the combined mitigation from blocking and defensive cds not being gated behind stances we could see PLD tanking in full tenacity in sword oath. Though this is merely speculation and its based on how yoshi p stated that it is a "powerful" stat and that's why they held back on it and you will only see its true nature in savage content.
    (1)

  10. #10
    Player
    Aleisterz's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Glaive Incursio
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SyzzleSpark View Post
    -snip -
    Eh, cant really argue that much because I've stated in previous posts of my lack of knowledge except say that you can get the gains through melding. On Ariyala I already have a nice setup where I can reach 2k Tenacity on reset this tuesday thanks to melds helping out the gear and keep roughly 700 DH which isnt far from what I currently have with the full DH meld I got going on. I don't mind having 2k Tenacity a just a bit less DH with what my current setup will soon have. So I agree with Dacien, till you can achieve that 1800 you get from the best gear in the game atm, tenacity with a mix of DH is worth it in my book TILL that time where that build is obtained.

    Edit: Also why hasn't anyone talked about the damage increase that Tenacity claims to bring along with the other two benefits?
    (0)
    Last edited by Aleisterz; 07-24-2017 at 03:40 PM.

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