I know that there is a lot of talk about how they will be redoing the armory system and adding new advanced jobs let alone how they will be implimenting them.
Well as much as I hate saying this but I do see it as an option....
Let's say that they add Thief. In order to unlock the Thief "Job" you have to lvl Lancer for the trick attack pugilist for the sneak attack archer for the flee pugilist for the evasion buff archer for the magical shadows and etc.
Now once you have obtained all the "X" abilities you are now able to become a Traditional Final Fantasy Theif! These abilities that you take from the current classes are then enhanced making them stronger and more potent. Granted that you need to learn these abilities by a certain level so you may progress as the Thief class earlier on instead of later on in the game. Possbily adding a quest line that requires you to learn all of the "X" abilities and skills in order to continue the path of the "Thief" and then comes AF and so on as well as the Final Ability/Weapon skill that defines the class in End Game cinerios such as "Tachi: Gekko" and "Side Winder". I know everyone had their weapon skill or ability that they just could not wait to learn and use for the longest times. I dont see that nor do I feel that in FF14.
Everybody asks the question "WHERE ARE MY 2HOURS or WHERE ARE MY OVERDRIVES" maybe these can be implemented at the level cap give players a further purpose to pursue that class to the max level and utilize it in End Game activities.
Once you have become this Thief, lets say around lvl 30, you then begin to learn the Thiefs "advanced job abilities" and "advanced weapon skills" that make that class unuiqe and gives you a purpose to continue on to the higher levels.
This is utilizing both FF11 armory system and FF14's armory system.
RANT Granted they completely change the combat system in hopes of making it strategic like FF11 was instead of button mashing of all of your abilities doing the same damage no matter the weapon skill you use with the limitiation of cool downs AND stamina...
What do you think?