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  1. #1
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    At this point, I just want them to fix the hell out of this class.

    I love, LOVE the rotation and flow of MCH, but I HATE the fact that, even when my rotation is on POINT, it just feels like I'm tickling things.

    Yes, being able to do full damage at range is an attribute that melee DPS classes don't have, but how much LESS damage MCH does and for next to NO utility is comical.

    It's like the developers are terrified that MCH, with the wrong buffs, is going to become some massively overpowered beast of a class and EVERYONE will start playing it when NOTHING could be further from the truth.

    The complexity of the rotation alone is going to keep a lot of players away from it, and doing less DPS than BRD while bringing less utility keeps most of the remaining players away from it.

    WHAT are they afraid of, FFS...?
    (0)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RichardButte View Post
    It's like the developers are terrified that MCH, with the wrong buffs, is going to become some massively overpowered beast of a class and EVERYONE will start playing it when NOTHING could be further from the truth.

    WHAT are they afraid of, FFS...?
    Overbuffing which will lead to either a nerf (causing even more of an outcry) or power creep in content design. You just pointed it out that's exactly what they want to avoid for class tuning in general.
    (0)
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  3. #3
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RiceisNice View Post
    Overbuffing which will lead to either a nerf (causing even more of an outcry) or power creep in content design. You just pointed it out that's exactly what they want to avoid for class tuning in general.
    I was pointing out that they're still a ways off from that being a real danger.

    I'm not saying a flat 50% damage increase to all abilities is the answer or something like that, but the class is the lowest performer in the game, below BRD even, which out-damages it as well as brings a whole PILE of better raid utility to the table.

    They can be a BIT more aggressive than they were with the last change (which turned out to be a nerf).
    (0)