Results -9 to 0 of 59

Threaded View

  1. #15
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    With the basic idea of building and spending the gauge in mind, what I've been doing since 4.05 dropped is (from an initial BS) I build heat through my Heated Shot combo, then at 95, I reload and set up procs for Wildfire, then push an OH by refreshing Hot Shot and perform an OH WF rotation. By the time the 10 second forced cooldown is done, BS is either ready to use again right away or within 2 seconds of coming off cooldown. Repeat the cycle. After enough experimentation, I found it works, and while I haven't seen a mind blowing increase in damage, I have seen one. More importantly, it sets a stable rhythm with which I do the dance.

    The only downside - and this IS a personal gripe of mine, despite using this - is the opening burst doesn't seem to align with the rest of the party's openers/abilities. I've tried using Flamethrower to push to 90/95 faster, and it works for a quicker WF burst, but offsets the cd timers, at least where the above build/spend rhythm is concerned. It's something I'm still experimenting with but generally speaking, it just works, and with quite a pleasant consistency. I'm not selfish enough to tell my static to delay anything like Trick Attack or the like to suit that rhythm, but that overall build spend flow has worked better for me personally, as opposed to frequently trying to avoid overheating.

    Edit: I forgot to mention that this is why I personally have no issues with building heat, at least under 50. I just never need to. I mean, if I somehow die after using BS, yes, but then I still have Flamethrower. I haven't really even used FT that much except for if I somehow need to build heat fast. This method - for me at least - makes the job less about maintaining heat, and more about maintaining a rhythm through which I keep damage as high/consistent as I can.
    (0)
    Last edited by ThirdChild_ZKI; 07-27-2017 at 04:47 AM.