What kind of firearm weilding class dose the lowest damage in a game wile having the suport that a rubber duck has to you shampoo bottle at home. I can only hope that the dev team take a closer look at where they actually want this class to go in the future and what role they want it to play.

The Heat Gauge.
I personaly never overheat as the 10% damage boost it gives just dosnt feel like enough to compensate for the ten second cooldown time and loss of damage that comes bacause of it. I will admit that. The new heat gain times do give you more time to keep an eye on other things rather then stairing at the guage all the time.

It's not all bad though
I dont know exact numbers but MCH AOE damage seems do be dooing ok if used in the right way. I agree that MCH has gotten easyer since HW, but I dont think it's a bad thing as it gives new players to the class more room for error and later more time to test new rotations.