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  1. #1
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Clicked View Post
    What an awful excuse of a crafting system we would have if the crafters didn't require materials from each other. That's what makes the crafting game complex/fun. We are already reduced to one-button cooks and potion makers at end game... no need to make the leveling process feel way too.
    I have so much fun jumping from one DoH to another to craft sub-components each time I do it! Something like that only makes sense when you can only be one DoH, right now it's a minor annoyance not even supported by the MB (you are forced to buy a whole stack instead of the amount you want/need).
    (0)

  2. #2
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    Quote Originally Posted by Driavna View Post
    I have so much fun jumping from one DoH to another to craft sub-components each time I do it! Something like that only makes sense when you can only be one DoH, right now it's a minor annoyance not even supported by the MB (you are forced to buy a whole stack instead of the amount you want/need).
    Not going to argue that the MB couldn't use some serious work. You can always buy a stack of stuff then resell the rest once you're done but I agree that's a huge inconvenience.

    (Protip to others: Sell stuff in reasonably-sized stacks. You will sell your stuff faster and can charge a bit more for the convenience of selling smaller stacks.)
    (1)