I wish Shake it Off and Inner Release actually did what it said on the Descriptions and removed/protected you from the debilitating Debuffs. Seeing our IR/Zerk Window heavily relies on us being able to stay in place and not be hindered by mechanics, it's clear Inner Release is meant to have us not have to worry about not finishing our combos, but that's the problem, It doesn't work, even if it says it should on the description.



Also, how come IR and Unchained share a recast timer? I never understood that.

Onslaught's fine, and now that we can swap practically freely again, I've been finding myself having more fun with Warrior now that I can setup a Hate Lead and then bring down bosses with Deliverance!

Storm's Path buff was beautiful, fantastic, now it's the same as eye except now you dont lose any damage when youre trying to build your guage!

Do you guys got anything else to add? Anyother Thoughts?