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  1. #1
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80

    Dropped Items and Materia

    Hi,

    the materia system is a cool way to get crafted items out of the game and keep crafters making items. The big problem with it, though, is that because Unique/Untradeable items cannot be melded, they are basically (with a few exceptions) worthless.

    Some might point to the Ifrit Lancer, Marauder, and Archer weapons for an example of dropped items that are better than their crafted/materia equivalent. Unfortunately under the current system items like these eventually make the materia system useless.

    Basically, with the materia system the way it is now, I see two possibilities in the future. Either A) Materia remains king outside of a few pieces of gear, giving a lot less incentive to do actual content when it's easier to just buy cheap crafted gear in town and gamble on forbidden materia or B) Future content drops actual good gear, killing off the materia system.

    They're both bad choices, but if I had to choose between the two, I'd go with B since going and getting items with a group is a lot more interesting than playing the materia slot machine.

    There is another way, though! If U/U gear is allowed to meld materia, both situations are avoided. The materia system stays useful since people will need new materia every time they upgrade their gear, and dropped gear is actually worth getting. Crafted gear can remain a cheap, quick option for leveling up and fresh 50s and it can still be converted into materia. If you want good gear, you'll need to go fight some bosses and clear some dungeons and buy/convert some materia.

    Of course, a system to meld another person's gear through the bazaar will be needed, but that was going to be needed eventually anyway.

    I really hope that the devs take this into consideration for 2.0.


    Here's some good posts that come later in the thread

    Quote Originally Posted by Stufoo View Post
    Do you have any idea what it would take to replace materia slots, and what that'll do to the items? From now on, every single pair of dropped LNC hands need STR, every single belt and sword needs +enmity just to simple function, to even be considered for use. Hey, warrior is a tank too, so they need enmity on their belts as well; but not all warriors tank, so that'd make them unable to use their artifact belt because a DD would not want +enmity, but hey with materia he could even put -enmity on it, and if they were a solo player, +HP. Isn't the materia system wonderful, you can use it to tailor your gear to your needs. How about letting us fucking use it instead of only allowing it on stupid white-named trash gear made from materials that shoot out of the ground?
    Quote Originally Posted by Cho View Post
    Turning a zillion cheap linen 40+ armor pieces into materia every 20 minutes in a party of 8 getting 280k SP an hour AOE nuking wolves on THM and then putting those materia into a slot machine on crafted items to achieve the best gear in the game is not a fun endgame. It is however, the most efficient thing a hardcore LS can do to gear themselves. This is an issue. After a while, people are going to give up logging in every day, if all they have to look forward to is slaughtering wolves and crafting items. We need to be able to attach to U/U, so there's a reason to go get U/U, to increase the variety of worthwhile things to do in this game.
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    Last edited by Brannigan; 01-16-2012 at 08:47 AM.