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  1. #1
    Player
    NoctisUmbra's Avatar
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    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Cho View Post
    There is no reason why a crafted item with a single piece of materia on it should outclass all other U/U drops for that slot making what little content this game has irrelevant.
    Good thing it doesn't.
    (1)

  2. #2
    Player
    Viridiana's Avatar
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    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by NoctisUmbra View Post
    Good thing it doesn't.
    You sure? Because I don't see any reason to replace my PGL's Silver Tricorne.
    (0)

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Viridiana View Post
    You sure? Because I don't see any reason to replace my PGL's Silver Tricorne.
    I'm pretty sure he said all other U/Us. Also, Paragon Crown is delicious
    (0)
    Last edited by NoctisUmbra; 01-08-2012 at 10:30 AM.

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by NoctisUmbra View Post
    I'm pretty sure he said all other U/Us. Also, Paragon Crown is delicious
    He said all other W for that slot. Silver Tricorne +20 Int, plus the base +3 Str and +3 Dex, or the Paragon Crown that has a number of stats I don't actually need. . .
    (0)

  5. #5
    Player
    Cho's Avatar
    Join Date
    Mar 2011
    Posts
    136
    Character
    Taru Panic
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by NoctisUmbra View Post
    I'm pretty sure he said all other U/Us. Also, Paragon Crown is delicious
    Paragon's Crown is indeed very cool. It should be, as you need all battle classes 50 to obtain it. It is not, however, best in slot for CON,THM,GLA,PUG. This is generally true because of the very fact that you cannot attach materia to it. Don't try to throw away my generalization, that nearly every U/U item in this game is not best in slot as a result of their not being meldable, because a tiny few exceptions to this rule. Your posts are not constructive towards fixing one of the largest flaws of this game at present. For most U/U items currently in this game to be viable, and for much of this game's little content to keep being worth people's time, U/U items should be meldable. Hence, Brannigan is correct.
    (2)

  6. #6
    Player
    Brannigan's Avatar
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    Mar 2011
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    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Cho View Post
    There is no reason why a crafted item with a single piece of materia on it should outclass all other U/U drops for that slot making what little content this game has irrelevant.
    It's not even entirely about that. If future dropped gear is better than crafted+materia then what is the point of the materia system? Relying on multi-melds to make materia worthwhile is stupid because it's a dumb gambling system with no player input at all. Allowing 1 meld on U/U adds a good reason to go after those perfect tier IV materia. I'm not entirely worried about U/U gear being garbage forever. It sucks that mogblade and some other pieces are useless but oh well. The ifrit lance/bow/axe/fists basically make it so you don't even need to consider weapon materia on those classes, and if future armor is any good then you'll have no reason to worry about materia at all.
    (0)

  7. #7
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Brannigan View Post
    It's not even entirely about that. If future dropped gear is better than crafted+materia then what is the point of the materia system? Relying on multi-melds to make materia worthwhile is stupid because it's a dumb gambling system with no player input at all. Allowing 1 meld on U/U adds a good reason to go after those perfect tier IV materia. I'm not entirely worried about U/U gear being garbage forever. It sucks that mogblade and some other pieces are useless but oh well. The ifrit lance/bow/axe/fists basically make it so you don't even need to consider weapon materia on those classes, and if future armor is any good then you'll have no reason to worry about materia at all.
    On a related note, I somehow doubt that Job gear is going to be meldable. This should be interesting. . .
    (0)

  8. #8
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Viridiana View Post
    On a related note, I somehow doubt that Job gear is going to be meldable. This should be interesting. . .
    I don't really like posting twice in a row but a ls member reminded me of this

    ZAM: How will job-specific armor compare to other high-level gear in the game?

    Yoshida: Job-specific armor will have higher abilities when used by its specific job. All job quests must be completed in order to obtain job-specific armor, so they will be difficult to obtain. However, we plan on having gear created by attaching multiple materia surpass job-specific armor in quality.
    So that's a shame. Hopefully some of it will be worth using as more than just town gear while you wait to get lucky on a double meld.
    (0)

  9. #9
    Player
    Cho's Avatar
    Join Date
    Mar 2011
    Posts
    136
    Character
    Taru Panic
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Brannigan View Post
    It's not even entirely about that. If future dropped gear is better than crafted+materia then what is the point of the materia system? .
    XI relic weapons were better than the other weapons, but that didn't make every other weapon in the game useless, as it took a while to achieve them. Materia system could help people beat content and get to the point where they can achieve good drops, worth doing events for. Having future dropped gear be better than crafted+melded gear won't make the materia system worthless by any means, if that gear is difficult to obtain. The issue is that the materia system makes most CURRENT content worthless, because the U/U items are garbage and can't be enhanced.

    Turning a zillion cheap linen 40+ armor pieces into materia every 20 minutes in a party of 8 getting 280k SP an hour AOE nuking wolves on THM and then putting those materia into a slot machine on crafted items to achieve the best gear in the game is not a fun endgame. It is however, the most efficient thing a hardcore LS can do to gear themselves. This is an issue. After a while, people are going to give up logging in every day, if all they have to look forward to is slaughtering wolves and crafting items. We need to be able to attach to U/U, so there's a reason to go get U/U, to increase the variety of worthwhile things to do in this game.

    Idea of 1 meld on U/U is good. I don't hate the idea of multi-melding either, with a high risk of blowing up U/U items, as this would, as mentioned, add meaning to achieving multiples at least.
    (3)
    Last edited by Cho; 01-09-2012 at 09:02 AM.

  10. #10
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Cho View Post
    XI relic weapons were better than the other weapons, but that didn't make every other weapon in the game useless, as it took a while to achieve them. Materia system could help people beat content and get to the point where they can achieve good drops, worth doing events for. Having future dropped gear be better than crafted+melded gear won't make the materia system worthless by any means, if that gear is difficult to obtain. The issue is that the materia system makes most CURRENT content worthless, because the U/U items are garbage and can't be enhanced.

    Turning a zillion cheap linen 40+ armor pieces into materia every 20 minutes in a party of 8 getting 280k SP an hour AOE nuking wolves on THM and then putting those materia into a slot machine on crafted items to achieve the best gear in the game is not a fun endgame. It is however, the most efficient thing a hardcore LS can do to gear themselves. This is an issue. After a while, people are going to give up logging in every day, if all they have to look forward to is slaughtering wolves and crafting items. We need to be able to attach to U/U, so there's a reason to go get U/U, to increase the variety of worthwhile things to do in this game.

    Idea of 1 meld on U/U is good. I don't hate the idea of multi-melding either, with a high risk of blowing up U/U items, as this would, as mentioned, add meaning to achieving multiples at least.
    Except that so far SE's proven incapable of designing content that requires gear to complete, much less materia'd gear. . .
    (0)

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