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  1. #1
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SomeRandomHuman View Post
    Need you to link it then. I went through and couldn't find it. The proof that PS3 wasn't the cause is the very existence of this thread. If the PS3 was the real reason we would've had more QoL stuff at SB launch. The real(and for some reason blatantly ignored) reason why this game is held back is that its 2017 and this game is running on a 2010 game engine(it uses the same one 1.0 did).

    So everyone that is blaming a piece of technology that had its strongest tech at 2009 released is uninformed and uneducated about the game's history. Like I mentioned above, if it really was the PS3 holding the game back Yoshi P(in multiple interviews) said he would've discontinued support sooner.

    All this PS3 hate is just a scapegoat because fanboys think the devs can do no wrong.

    The game engine is from 2010. A lot of other MMOs have upgraded to more modern(I know BnS off the top of my head runs on late 2012/early2013) engines.
    It was stated as it being a memory limitation issue due to the PS3. They had to use many tricks just because of that reason. I can't find the post where Minagawa-san explained it, tho.

    Why we didn't have more QoL stuff right with Stormblood's launch? Maybe because it was low on their priority list, and there were other things that they had to work on (like the new job UI). But that doesn't mean that we can't get them.
    (1)

  2. #2
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Yshnal View Post
    It was stated as it being a memory limitation issue due to the PS3. They had to use many tricks just because of that reason. I can't find the post where Minagawa-san explained it, tho.

    Why we didn't have more QoL stuff right with Stormblood's launch? Maybe because it was low on their priority list, and there were other things that they had to work on (like the new job UI). But that doesn't mean that we can't get them.
    Where was it specified that was a PS3's memory limitation and not the memory limitation of the engine? I know they said the reason au'ra faces and horns being locked was because of a "memory limitation" but it was never directly said it was PS3. The strongest PS3 was released 1 year before this game's game engine, so the first fault lies with this outdated engine. People need to stop scapegoating.
    (0)

  3. #3
    Player
    DJMau's Avatar
    Join Date
    Nov 2016
    Posts
    192
    Character
    Sil'vain Moonstrike
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    People have to feel like they're special and the easiest way to do that is to crap all over something else
    (0)