Quote Originally Posted by SomeRandomHuman View Post
Need you to link it then. I went through and couldn't find it. The proof that PS3 wasn't the cause is the very existence of this thread. If the PS3 was the real reason we would've had more QoL stuff at SB launch. The real(and for some reason blatantly ignored) reason why this game is held back is that its 2017 and this game is running on a 2010 game engine(it uses the same one 1.0 did).

So everyone that is blaming a piece of technology that had its strongest tech at 2009 released is uninformed and uneducated about the game's history. Like I mentioned above, if it really was the PS3 holding the game back Yoshi P(in multiple interviews) said he would've discontinued support sooner.

All this PS3 hate is just a scapegoat because fanboys think the devs can do no wrong.

The game engine is from 2010. A lot of other MMOs have upgraded to more modern(I know BnS off the top of my head runs on late 2012/early2013) engines.
It was stated as it being a memory limitation issue due to the PS3. They had to use many tricks just because of that reason. I can't find the post where Minagawa-san explained it, tho.

Why we didn't have more QoL stuff right with Stormblood's launch? Maybe because it was low on their priority list, and there were other things that they had to work on (like the new job UI). But that doesn't mean that we can't get them.