Quote Originally Posted by Fealow View Post
I swear i remember this being in the game and on by default during 2.0?

Why did they remove it? Or what happened to it?
Probably because of RMT spam would create a wall of text. Notice how close you have to get to NPC's just to trigger it.

The correct way of fixing this however is to simply map it to people on your FC or Friends list only, but then it causes attention splitting.

So perhaps a "line of sight" setting is better where:
a) If the chat log is closed, switch to "bubble mode", if the chat log is open and "also show bubbles" is enabled, text that is displayed in bubbles is bold lettered in the chat log.

b) Bubbles from friends and FC members will always be displayed

c) Bubbles from players over level 17 and completed the MSQ to this point will display text without their name like a NPC. Players under level 17 and not completed the MSQ thru "Into a Copper Hell" will only display auto-translate text in bubbles. Text will be limited to 140 characters like a text message or twitter tweet.

d) Bubbles persist for 30 seconds, or until the player walks more than 5 yalms away from the player talking. Bubbles will also persist if the player is targeted. Bubbles will close when an emote starts, but text after an emote will bring a new text bubble up.

e) Bubble shape can be "whisper/tell", "speech/say", or "yell" by which the bubble will change respectively.

f) To prevent RMT spam, Bubbles will crop everything after 140 characters, and strip all letters that are not normally part of localized language (eg no emoji in bubbles.)