Easy to play to a satisfactory degree but hard to really master and be excellent is the hallmark of a well designed class though.Hagakure does change things up a little bit. I find myself in constant decision-making mode when playing it at 70, as while it's very free-flowing and somewhat forgiving because of that - it also means it's very adaptable which forces a lot of on the fly decisions. Even your openers have to be very loose and malleable depending on potential early downtime. I see many people on here boast about it being super easy, but I couldn't disagree more - it has a huge level of finesse that's hard to attain.
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