Saying the servers haven't been upgraded is inaccurate. You have to look at characters from their base inv to their current inv. If we are to assume that the servers were always designed to hold 300 people per zone when we have. 3.0=100 + 300=400 total inv compared to 4.0=140 + 420= 560. If servers at 400 inv could handle 300 people that's 120,000. Now that's 168,000, 48k more than before. In theory the servers have been upgraded to handle 1/3 more of the load than before. In theory if one were to remove the inventory increase, then the zones could potentially handle 420 people. Have to consider the way things are working from a resource management point since the servers need to be aware of the player's inv, which sadly is the result of those who would cheat and dupe items given the option. so saving said inv at regular intervals prevents this as well as preventing any risk of item loss.


With that in mind I do feel there are smarter ways to handle this fate. you have to keep in mind, the only reason this situation exist is because of one instance which congest a location. if it wasn't for that people would not be aware of these server issues and the only reason said congestion continues is because people want that one item yet once they get it the congestion will leave. So then honestly ask yourself, why upgrade the servers for something that in a month or two will die down because a majority of people would of gotten it by then?

As a suggestion as to how they could potentially do things different, I'd suggest something I had suggested once before for Behemoth. FATE instances that lock at 64, you can only enter one of the instances and the instances remain up until the timer on the FATE is done. You group up with people, to enter the same area, then you work with the other randoms that joined the same instance to take down ixion. I think making it 64 limit is more than fair to keep it easy without adding unnecessary difficulty to it. Basically by doing this, more people will have the chance to do the fight, to get the gear faster and the congestion will be reduced because of it. The lag will be reduced because now it's 64 people in a single area rather than sharing with 300+. If they could integrate a system like this, they could then add in more FATEs of this magnitude into the game without having to worry about congesting a zone.