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  1. #1
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    (2)

  2. #2
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Machinist

    Action

    Quick Reload Quick Reload no longer reduces the Heat Gauge.

    Hot Shot Increased physical damage effect changed from 5% to 8%. Increase to Heat Gauge reduced from 10 to 5.

    Spread Shot Increase to Heat Gauge reduced from 10 to 5.

    Barrel Stabilizer Recast time reduced from 120 to 60 seconds.

    Heated Split Shot Increase to Heat Gauge reduced from 10 to 5.

    Heated Slug Shot Increase to Heat Gauge reduced from 10 to 5.

    Heated Clean Shot Increase to Heat Gauge reduced from 10 to 5.

    Rook Overload Potency increased from 400 to 800.

    Bishop Overload Potency increased from 300 to 600.
    I can't see any promised by Yoshida potency increase "for all skills", Hot Shot 3% damage increase is only 100 DPS.
    Was that a lie or it is not documented in patchnotes. We'l see it after maintenance. p.s. Don't mention Overload -cough-

    If this goes live without any changes, it will be same "garbage tier DPS", what the hell :/
    p.s. but easier to play for those, who can't manage heat while performing Wildfire combo.
    (0)
    Last edited by Zeonsilt; 07-18-2017 at 02:51 PM.

  3. #3
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Those healer changes look very interesting!

    WHM: Glad they bit the bullet and knew that RNG procs for our 4.0 healing toolkit isn't good.
    • 4.05 Plenary Indulgence is vastly better than 4.0 version. You can now plan around PI and use it to help lower the MP needed for intense AoE healing. Wonder if that'll mean Savage will have harder healing checks.
    • 100% Proc rate on Cure I for Lily is also a welcomed change. Now Cure I will feel worthwhile to cast instead of only using Cure II.

    SCH: I'll just state right now that I don't heal as a SCH, so I may not know all the non obvious issues they have.
    • Emergency Tactics having a 20 second Recast looks OK. Doesn't feel like it'll be a big change.
    • Indomitability going from 400 to 500 potency will definitely help patch up SCH's AoE healing, which certainly got worse in comparision to WHM/AST in SB.
    • Excogitation going to 800 potency healing is a major buff, making it much better than Lustrate when it procs, rather than a minor improvement. Duration increase and recast reduction changes look good.
    • Fey Union change looks minor to me, unless "The Faerie Gauge will no longer deplete when channeling from Fey Union is interrupted" means it stops draining when the tank outranges the fairy.
    • Aetherpact change looks moderate. Means failed excogs will still increase the gauge.
    • Quickened Aetherflow. Wow. Now SCH basically has a 45 recast timer for Aetherflow. That sounds pretty big. Will this perhaps help with their MP issues?

    AST: Nerf to Balance and changes to Spear! Glad to see they don't want AST to be too overpowered in what they do.
    • Balance getting big nerfs! Single-Target damage% changed from 20% to 10% and AoE being changed from 10% to 5%. Hopefully this means people won't see AST as big as a must-have as before.
    • Spear got a rework! It's now a Critical Hit Rate buff, being 10% for Single-Target and 5% for AoE. Now AST won't have to fish as hard for a DPS cards.
    • Undraw change feels largely unneeded. Don't know why they thought 5 seconds was too long.
    • Hyper Lightspeed change looks nice, but I'm not sure how better is it.
    • AST now have two new abilities to remove unwanted Royal Road and Spread cards. Not much to say really.
    (2)
    Last edited by magnanimousCynic; 08-19-2017 at 06:52 PM.

  4. #4
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Plenary Indulgence has basically been changed into a crutch for AoE Heals, which is good I guess, but has been nerfed so drastically the overall opinion placed on me is wtf.

    But I suppose it's nice that lilies are no longer RNG-based.
    (5)

  5. #5
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I just made another thread on this lol, BUT WOW SPEAR IS A CRIT BUFF NOW AND QUICKENED AETHERFLOW IS GREAT

    Now I REALLY don't know which healer main...
    (5)

  6. #6
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Joe777 View Post
    Plenary Indulgence has basically been changed into a crutch for AoE Heals, which is good I guess, but has been nerfed so drastically the overall opinion placed on me is wtf.
    Will save mana in the long run with healing aoe mechanics like meteors, it's basically like a free assize (or if the heals crit, another medica). If they kept the original power WHM might become broken.
    (3)

  7. #7
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Balance nerfed backed to 10% gonna make some whms happy. Im sorry asts. :[ But now the impact of not drawing it is reduced.
    (0)

  8. #8
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Time to reroll from SMN to RDM
    (12)

  9. #9
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Auteur View Post
    Will save mana in the long run with healing aoe mechanics like meteors, it's basically like a free assize (or if the heals crit, another medica). If they kept the original power WHM might become broken.
    It didn't have to be such a huge drop though is my point. They basically want us to use Medica/Cure 3 3 times to make it worth its now 60-second cooldown. Basically its utility is not that different than it was before. Improved, but not by much.
    (3)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  10. #10
    Player
    Clover210's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Arres Clove
    World
    Cactuar
    Main Class
    Machinist Lv 90
    RIP Summoner
    (19)

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