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  1. #1
    Player
    CuragaCura's Avatar
    Join Date
    Nov 2014
    Posts
    27
    Character
    Cura Xelwna
    World
    Jenova
    Main Class
    Goldsmith Lv 90
    As a Dragoon myself, I concur that the rotation is braindead easy.

    It's a good thing it's pretty simple to flow through now that the muscle memory is kicking in. It lets me focus on the incoming mechanics of a boss fight rather than having to keep a constant eye on the binds.

    That being said though, losing eyes while building up to LotD really sucks. Would like it if DRG got a buff do do more damage while in LotD or just extended LotD a finite number of times with Mirage Dive to make the mechanic a bit more rewarding. You're literally spending 60-80 seconds building stacks to gain 960 potency every 1:30 roughly.

    If you compare how much potency you gain from a 3 Nastrond LotD (960) vs the 1:30ish time you are DPSing building LotD and then using it, it gets pretty close to 18,000 potency over that period of time. So you can gain a 5% increase for playing DRG right.

    DPS logs check out about 4-6% of total damage is from Nastrond.

    Give me back 30% Blood For Blood. XD
    (0)

  2. #2
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by CuragaCura View Post
    As a Dragoon myself, I concur that the rotation is braindead easy.
    That's all rotations, because if it weren't, then it wouldn't be a rotation.
    (0)