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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    You're mistaken. Dragoon is not the most difficult DPS in the game, it's the most PUNISHING. No DPS is "hard" to play. Rather, some DPS are more forgiving of mistakes and others are less forgiving.

    Red mage is an example of an extremely forgiving job. You can mess your balance gauge up and still be really top tier DPS. Your worst mistake is maybe accidentally wasting a Dualcast proc on a Jolt II, or choosing the wrong Holy/Flare finisher and missing your Ver proc, not a big deal. During a long phase transition, Red Mage maintains their gauge, as there's no time limit nor decay on their accrued black mana and white mana. Dragoon is much more punishing and even when played perfectly, their damage is far lower than Red Mage. Even when making no mistakes, the current battles force Dragoon to lose their job gauge, where every other DPS keeps their gauge. Even Monks lose only their GL but not their Chakras (and GL3 can be gotten in 3 GCDs with Perfect Balance). Dragoon loses BOTH their eyes AND their BotD timer. For example, unlike Red Mage who keeps their mana gauge unless they spend it or die, Dragoon accrues Dragon Eyes from using Mirage Dive. It takes 4 eyes to enter Life of the Dragon, but the gauge and your eyes will vanish if the duration isn't extended within the time frame. That said, failing a mechanic and being petrified, dying, or long phase transitions force Dragoon to lose their gauge and any accrued eyes. If a Dragoon makes a mistake and uses Geirskogul too early, their Life of the Dragon phase is now delayed by 35 seconds. During Lakshmi or Susano's Ultimates, Dragoon loses their eyes and BotD and now it's a MINIMUM of 80 seconds before they can get Life of the Dragon again. Whereas a RDM keeps their stored Mana, a SAM keeps their stored Kenki, a MNK keeps their stored Chakra, a NIN keeps their stored Ninki. None of the resources that Dragoon accrues using their rotation is maintained, unlike EVERY other DPS.

    Again, there is no "hard/easy" DPS, only punishing/less punishing. You would think a more punishing job like Dragoon would have higher DPS since upkeeping their job gauge is extremely stressful and requires precise maintenance and planning ahead whereas RDM is a no-brainer and even if they mess up, they can correct it on their next cast. RDM does not have the stress of "if the boss becomes untargetable I'm going to lose the 74/76 mana I've stored and have to start again!". That being said, Dragoon's overall DPS is quite low considering the punishability of their job gauge relative to the mechanics of current fights.
    (19)
    Last edited by Jonnycbad; 07-20-2017 at 12:39 AM.