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  1. #71
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Hmm iv notice that mech suffers a downtime between wildfires

    I feel that they need to remove the RnG with split shot and slug shot , because once wildfire combo is done.... im legit fighting against RnG unless my reload and quick reload are back up

    Another thing is i really do not like the overheat or flame thrower they both feel very pointless and TOO situational to use

    Im doing 3.3k in 306 ilvl.... and i feel that mech needs leadshot back but combine it into hotshot.... boost gauss barrel to 10% ... raise over heat to 15 seconds but your shots become "overheated shots" with 20 more potency added to all ur shots whilst overheated

    And flamethrower..... sigh
    (0)

  2. #72
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    The RNG literally makes the job. It's been that way forever. You use ammo to mitigate RNG. And generally you shouldn't be going that long before a weave or a qr to begin with. Think of procs as bonuses to your damage but not what we're exclusively balanced around.

    I do like the overheated shot idea though.
    (0)

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