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Thread: Mark of Tanaka

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  1. #11
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Cerseii View Post
    The key is to have a committee designing a game...
    Tanaka + Yoshi and some others would be epic.
    Tanaka created a lot of content in XI, so it would be hard to say that he wasn't responsible for its success with the players. It's funny but now that he is back in XI he is being blamed for killing the very content, Abyssea, that drove so many of its die hard players away. I'd like to see Tanaka develop content for hard core players in XIV. I think he would come up with some great stuff.

    I'm not sure I agree completely with Yoshida-san's idea that hard core players are defined by being the first to complete something even though they usually are. I think its more a question of hard core players complete things early in their life-cycle when the content hasn't been figured out or dumbed down to make it accessible. Hard core players are more defined by their desire to face extreme challenges, and being number one out the gate is a secondary consideration.

    In XI the events were very challenging, and required leadership skills on the part of the organizers as well as dedication on the part of the participants. Those of you would showed up at every sky/dyna/limbus/salvage your linkshells did know what I mean. Yes we all complained bitterly about the drop rates and kept showing up anyways. I really would like to see events like that in XIV, and if it takes Tanaka to do them then bring him. I'm not suggesting removing Yoshi-P as producer. He's done a great job, and he will continue to do a great job, but his theme park needs more than one vision when it comes to designing the rides.
    (3)
    Last edited by Mireille; 12-27-2011 at 11:48 AM. Reason: Grammar fix