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  1. #1
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100

    Ability Names that sorta make no sense, and what names do...

    So with the recent changes to the battle system and the new changes with 4.05 I've noticed that some skills that we get have names that just makes us go, "Huh?, why is it called that why not..." So what are some names that you feel don't match the skill as best as they could, and what would make more sense.

    To clarify, I am not asking you what you think the name should be called, like the Japanese name is "This" so why isn't the English one. I am asking you to give an ability, whose name doesn't make sense for what it does, and give us a better name to fit the skill. For instance, an ability that increases attack power should not be called Pacification, a better name would be Enrage; something like that.

    For me I noticed these Skills when the new patch hit, and the other before but didn't pay it any mind. AST got new skills to remove their Arcanum, Undraw, and now Empty Road and Undraw Spread. And while the word undraw is "real" its not used often with cards. So why is the skill not called Discard? I mean the reason they cnanged the name from Shuffle to Redraw was because of shuffles meaning.

    Undraw - Discard
    Undraw Spread - Discard Spread


    Anyone else have any other skills with names they feel don't match that well?
    (4)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #2
    Player
    Core1019's Avatar
    Join Date
    Feb 2015
    Posts
    178
    Character
    Violet Carmine
    World
    Lich
    Main Class
    Thaumaturge Lv 70
    I still don't know wtf an apocatostasis is supposed to be, let alone the old debuff it used to give when it wore off which was even less pronouncable.
    (2)

  3. #3
    Player
    Nestmile's Avatar
    Join Date
    Jan 2017
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Gerv'as Van
    World
    Siren
    Main Class
    Bard Lv 70
    Quote Originally Posted by Core1019 View Post
    I still don't know wtf an apocatostasis is supposed to be, let alone the old debuff it used to give when it wore off which was even less pronouncable.
    "Apocatastasis" apparently refers, in a general way, to returning something to its "original," or perhaps its "primordial" state. It is super archaic and mostly appears in works that were originally in Greek. It might have been better off as an AST skill as it's often used in reference to returning the body or soul to its natural state (i.e. curing sickness) and also has some astrological uses. It was also sometimes used to refer to military movements and city affairs. It shows up in various religious concepts, as well, but I don't have the energy right now to parse through all that. So there's a little snippet of the Wikipedia article for you, heavily paraphrased.

    I don't recall the name of the debuff, or I'd have looked that up, too, haha.
    (10)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,823
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nestmile View Post
    "Apocatastasis" apparently refers, in a general way, to returning something to its "original," or perhaps its "primordial" state. It is super archaic and mostly appears in works that were originally in Greek. It might have been better off as an AST skill as it's often used in reference to returning the body or soul to its natural state (i.e. curing sickness) and also has some astrological uses. It was also sometimes used to refer to military movements and city affairs. It shows up in various religious concepts, as well, but I don't have the energy right now to parse through all that.
    It probably comes from the original (pre 1.2) take on Thaumaturge, in which they were more like Oracles / Dark Priests.
    (1)

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,158
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Core1019 View Post
    I still don't know wtf an apocatostasis is supposed to be, let alone the old debuff it used to give when it wore off which was even less pronouncable.
    Quote Originally Posted by Nestmile View Post
    I don't recall the name of the debuff, or I'd have looked that up, too, haha.
    Ekpyrosis.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  6. #6
    Player
    sarehptar's Avatar
    Join Date
    Mar 2014
    Posts
    576
    Character
    Yehn'zi Panipahr
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Bard's Mage's Ballad has nothing to do with mages anymore. It doesn't restore or drain MP, do anything to caster or healer damage or output, and doesn't even decrease magic vulnerability when used with Troubadour. Wanderers Minuet does that instead. Honestly, they kept the old name just so they wouldn't have to come up with a new one.

    Personally, I think they ought to just swap the Troubadour effects so Mage's Ballad gives the 10% magic vulnerability decrease. That way, it would least have something to do with magic...
    (13)
    Last edited by sarehptar; 07-19-2017 at 03:44 PM.

  7. #7
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by sarehptar View Post
    Bard's Mage's Ballad has nothing to do with mages anymore. It doesn't restore or drain MP, do anything to caster or healer damage or output, and doesn't even decrease magic vulnerability when used with Troubadour. Wanderers Minuet does that instead. Honestly, they kept the old name just so they wouldn't have to come up with a new one.

    Personally, I think they ought to just swap the Troubadour effects so Mage's Ballad gives the 10% magic vulnerability decrease. That way, it would least have something to do with magic...
    This. BRD's songs are messed up!

    Another one is Contagion, it didn't have perfect sense before but now that it applies magic vulnerability it's even worse. If they want to keep the name they could swap it with Bane:

    Contagion: the spreading of disease by close contact.

    Bane: a cause of great distress or annoyance.
    (2)

  8. #8
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eloah View Post
    Undraw - Discard
    Undraw Spread - Discard Spread
    Added for people that use controllers can be able to remove unwanted buffs. Beforehand, it required a macro to use or a very roundabout way to click it off. It's a QoL change for them. I personally miss just clicking the buff off my bar with my mouse. I gained two button bloats for it because of gauge.

    Quote Originally Posted by Nestmile View Post
    "Apocatastasis" apparently refers, in a general way, to returning something to its "original," or perhaps its "primordial" state. It is super archaic and mostly appears in works that were originally in Greek. It might have been better off as an AST skill as it's often used in reference to returning the body or soul to its natural state (i.e. curing sickness) and also has some astrological uses. It was also sometimes used to refer to military movements and city affairs. It shows up in various religious concepts, as well, but I don't have the energy right now to parse through all that. So there's a little snippet of the Wikipedia article for you, heavily paraphrased.

    I don't recall the name of the debuff, or I'd have looked that up, too, haha.
    This guy. Final Fantasy is riddled with archaic terms. Seriously, if you don't understand a term or phrase, throw it into Google. Chances are, you're going to be brought to a page that will have the term "archaic" in there somewhere.

    Quote Originally Posted by sarehptar View Post
    Bard's Mage's Ballad has nothing to do with mages anymore. It doesn't restore or drain MP, do anything to caster or healer damage or output, and doesn't even decrease magic vulnerability when used with Troubadour. Wanderers Minuet does that instead. Honestly, they kept the old name just so they wouldn't have to come up with a new one.
    Welcome to relics of changing a class to make it flow better, but wanting to keep skill names (especially in the case of job quests). It does, at least, give everyone a critical hit rate up buff, though.
    (0)

  9. #9
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by JunseiKei View Post
    stuff
    I just had to stop after getting to your post... I think this thread is lost on you. Sorry.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  10. #10
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    I find Cleric Stance a bit awkward. It's now a role skill so the cleric reference is lost, and it's not a stance any more. Though at least the new version is less confusing to new players (every new CNJ I met would at first be confused about whether they should use it to heal, based on its name and the D&D interpretation of a cleric being different to the mundane version).

    I personally find Deliverance and Defiance a bit confusing too. Their meanings are too similar to clearly show which is which from the names alone... and the words themselves are similar lengths with similar endings and beginnings. I recognise the buff icons just fine but the names of the abilities themselves tell me nothing.
    (1)

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