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  1. #11
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by s3ystic View Post
    Bard can slot TP and MP regen .. why take MCH?
    Bard can up the critical hit chance of the party ... why take MCH?
    Bard can up the direct hit rate of the party ... why take MCH?
    Bard can Increase HP and Reduce Vulnerabilities .. why take MCH?
    Bards does more over all DPS than MCH with DoT and damage rotation ... Why take MCH?

    This is what SE should be asking themselves, other than the die hard fans who like the aesthetic, there is NOTHING a MCH can do that a BRD cant already do, or do better.
    There is that burst phase (dps check) with hypercharge/overdrive + burst with every cd/overheat/wildfire etc. I believe it's the only thing the mch does better. And the anti tank buster move Dismantle (or anti powerful aoe). But I guess it's way not enough to be compared.
    (0)
    Last edited by Fannah; 07-19-2017 at 09:55 PM.

  2. #12
    Player
    D3VNT's Avatar
    Join Date
    Jul 2017
    Posts
    12
    Character
    Allisa Tegan
    World
    Mateus
    Main Class
    Machinist Lv 80
    One of the biggest problems is that turrets do not contribute to Wildfire - autos OR Overdrive.

    Go beat up a dummy and test for yourself.
    (2)

  3. #13
    Player
    chs724's Avatar
    Join Date
    Jun 2017
    Posts
    19
    Character
    Axarin Aegis
    World
    Shiva
    Main Class
    Machinist Lv 70
    all summarized up for me what they had to do was to increase hot shot (3% is a joke) and give him any kind of utility. all we got was making the class skill free and pretending like they increased dmg. you cant give us an old cow and sell it for a breeding bull. you can do better SE
    (0)

  4. #14
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by D3VNT View Post
    One of the biggest problems is that turrets do not contribute to Wildfire - autos OR Overdrive.

    Go beat up a dummy and test for yourself.
    This is a well known fact, it's always been this way. It really wouldn't be a problem if MCH overall dps wasn't so low. Actually I like it this way. Our turret contributes a lot to our damage already, maybe too much considering it's something that you basically place and forget about for 90% of the fight.

    As for the current situation MCH is in...I wonder if tweaking CD so that heat reduction is lowered from 25 to 10-15 would work to slightly buff our dps and make the job more engaging to play because indeed we're going 1-2-3 depending on procs way too often now and heat management is uninteresting.

    Oh, and they should just bring the hot shot buff to 10% already. Or they could just make OH more relevant by increasing its buff to 20%, but they probably won't do this because it would make the job too "complex" by their standards I suppose.
    (0)

  5. #15
    Player
    D3VNT's Avatar
    Join Date
    Jul 2017
    Posts
    12
    Character
    Allisa Tegan
    World
    Mateus
    Main Class
    Machinist Lv 80
    If Overdrive doesn't affect Wildfire, then it's a net 0 gain over just having it out. Rook dps doesn't amount to a whole lot, and the only reason to ever use Overdrive is for phase shifts. It seems like a massive oversight for the 800 Pot to not contribute to Wildfire, when the heat changes = less Cooldowns = less dps.
    (0)

  6. #16
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by D3VNT View Post
    If Overdrive doesn't affect Wildfire, then it's a net 0 gain over just having it out. Rook dps doesn't amount to a whole lot, and the only reason to ever use Overdrive is for phase shifts.
    Correct. That's clearly the intended use of the skill.
    (1)

  7. #17
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    They need to buff overheat damage badly. All the tools seem to hint that we should be overheating for every wildfire yet the damage breaks about even if we do or if we don't. Seems like super sloppy design.

    Also, Overdrive may be "designed" to only be used for boss transitions but my goodness that is such unfun/boring design of a new ability to give to a class for a new expansion. HW horrible Tornado kick implementation all over gain.
    (0)

  8. #18
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by MomoOG View Post
    They need to buff overheat damage badly. All the tools seem to hint that we should be overheating for every wildfire yet the damage breaks about even if we do or if we don't. Seems like super sloppy design.

    Also, Overdrive may be "designed" to only be used for boss transitions but my goodness that is such unfun/boring design of a new ability to give to a class for a new expansion. HW horrible Tornado kick implementation all over gain.
    Not necessarily. It can also be used if you need a little burst and it's a huge dps gain in add phases. If they made it a dps gain to use it on cd it would be just as boring (why not simply give mch a new ogcd dps skill then?) if not annoying since you have to dispatch you turret again after the penalty.

    But anyway, I thing overload it the last of mch issues.
    (1)

  9. #19
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Everyone is playing Bard (because more DPS, more utility). I hope, SE will listen to the minority who is still playing MCH. MCH need some love!
    (0)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  10. #20
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lastelli View Post
    Not necessarily. It can also be used if you need a little burst and it's a huge dps gain in add phases. If they made it a dps gain to use it on cd it would be just as boring (why not simply give mch a new ogcd dps skill then?) if not annoying since you have to dispatch you turret again after the penalty.

    But anyway, I thing overload it the last of mch issues.
    My point was not about overdrive being a dps gain or not. My point is that it is not a fun ability for a new expansion ability. I never said it should be buffed to it is used on CD. I would rather have just had a different ability altogether. With that said, I agree that it is the least of MCH abilities but I only brought it up cause others were discussing it.
    (0)

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