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  1. #1
    Player
    AgitoKaguya's Avatar
    Join Date
    Sep 2017
    Posts
    3
    Character
    Agito Kaguya
    World
    Lich
    Main Class
    Warrior Lv 80
    Hey fellow Dragoons,

    After reading this thread since SB, I've decided to make a post to see if I can find some opinions. I live far away from the datacenter and have a high latency (~250ms). Double weave is impossible without clipping GCD so I'm working on an opener with a minimum of double weave.

    I came with this first : http://ffxivrotations.com/13h0
    Not that bad but the 2nd 5th combo is not buffed by DS (buff falling off). No potion cause finding a slot for it will force double weave.

    I came with a 2nd opener: http://ffxivrotations.com/13h3
    The 2nd 5th combo is buffed by DS and I can even fit a potion but I'm worried with the way Jump and Spineshatter are delayed.

    I have to sacrifice something to get the 2nd 5th combo buffed but is it worth it ?
    I need opinions of DRG with maybe a better analysis and vision of the problem.

    Sincerly, a DRG that doesn't want to drop the spear
    (0)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by AgitoKaguya View Post
    Hey fellow Dragoons,

    After reading this thread since SB, I've decided to make a post to see if I can find some opinions. I live far away from the datacenter and have a high latency (~250ms). Double weave is impossible without clipping GCD so I'm working on an opener with a minimum of double weave.

    I came with this first : http://ffxivrotations.com/13h0
    Not that bad but the 2nd 5th combo is not buffed by DS (buff falling off). No potion cause finding a slot for it will force double weave.
    You can lower your Skill Speed to better accommodate double weaving. Dragoon can work with 512 Skill Speed, which may work better for you.

    That aside, I would actually delay Diversion in your rotation. I know it sounds odd, but you have ample opportunity to exploit Elusive Jump through each fight. In V1S, you can position yourself on the opposite side of your assigned clock position and once the field turns to ice purposely press back to trigger the slide, then Elusive to your actual clock position. V2S you can Elusive whenever you need to stack near the walls and V3S when Briers happens. By doing this you can shift all your buffs one GCD back and fit a pot in just before Chaos Thrust. Personally, I would experiment with the low Skill Speed build before anything else.
    (0)