Is the tome weapon worth getting? I understand it's +1 damage and 16 more stength but dropping 263 DH for 268 SS feels like it's a loss to me.
Is the tome weapon worth getting? I understand it's +1 damage and 16 more stength but dropping 263 DH for 268 SS feels like it's a loss to me.

It is difficult to say, because I don't really know what WD is worth at level 70. If it is a (WD+33) factor like one might extrapolate from the HW formula, then for a Genta goon it could be like:
(132·2316x·1.04525·1.044·1.052509458)÷(131·2300x·1.062·1.044·1.038516032)=1.01209625045
This is underwhelming compared to what weapon upgrading used to be, but a solid gain. And you do need it for the upgraded version.
EDIT: It probably is WD+33 on DRG, btw.
Last edited by SunnyHirose; 08-10-2017 at 06:42 AM.
٩( ʘᆺʘ )۶ Qiqirns never skip egg day!
+1 weapon damage 16 more strength is a lot, which is bigger than the difference between substats.
The main problem with SS is you can take another substat for a damage benefit without potentially limiting double weaving and increasing dot clipping.
Would the pentamelded chest with DH on it outweigh the omega nm piece? If so is it worth the increase?

If that pentameld involves at least three G6 Heaven's Eyes, yes. But to evaluate its "worth" do understand like 1 STR is ~1.8 DPS at this tier of gear. Also, I'm thinking to downgrade secondaries slightly after testing STR out a bit.
٩( ʘᆺʘ )۶ Qiqirns never skip egg day!
I just don't want to invest if the dps increase is minimal. My static is on OS4 so trying to pump out as much dps as possible

What about refreshing Heavy Trust after every Chaos ---> wheeling ---> Fang Combo instead of every Full --> fang ---> wheeling combo?
Sure you will refresh it early one time but after that it lines up fine and saves you a shitload of movement.

Today's update is very minor, but for those of you still dependent on stat weights, it should still be more accurate than the ones I had there previously. Basically, WD is now accounted for (intercept +33), STR was adjusted (intercept -25 ish), auto-attacks are modeled (overly simplistically as 110p/3s; when they buffed DET in 4.0, it seems they made it affect weaponskills and autos equally or thereabouts), and I did a thing with abilities that kinda reflect which ones get buffed and which don't. The remaining loose end is the buff to DoTs from SS, but there isn't a reasonable reason to believe it's different from what it does to autos (the hypothesis that it roughly reflects what SS does for GCDs seems to be borne out).
If my DPS estimates end up being accurate to my satisfaction, then that calculator can go public pretty soon; otherwise, back to the lab again, eh?
٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

I'm closing in on a BiS solution. Progress has been slow on all fronts because I'm trying to polish chapters 3 and 4 as best I can.*Do we have a definite Best-in-Slot yet?
I've been clearing O1S - O3S with my static consistently and am wondering which Gear to buy next with Tomestones to contribute to a proper set later on.
On the front page of this thread I've seen the Set for Savage Gear but was still curious to know if there are alternatives or changes.
Also compared to the opener stated in this Guide the one below fits personally better for me, but I'd like to know everyone else's opinion as to what they are using.
For me at least my dps improved using the opener below instead of the one in this guide. (Or maybe I just got better and was just bad before lol.)
The original opener:
http://ffxivrotations.com/xgw
My slightly modified opener:
http://ffxivrotations.com/y9l
The opener came from this Video, I only modified it a bit to make it easier to use for myself.
https://www.youtube.com/watch?v=pvkj...nnel=FFXIVMomo
One thing I can say so far is that if you like that set and are going to do it anyway, one of the G6 Savage Aims should be replaced with G6 Heaven's Eye because of tiering.
On recent opener discussions: I stand by the long-running assertion that which opener you use is not earth-shatteringly important, it is more important that the job gets done than how you do it. I think it's important to avoid getting too caught up in that kind of bikeshedding. I mean, I've had a time--this was in ARR--where I would mathematically prove an opener categorically superior for someone and then several times over the next few months I'd see the same guy spread the misinformation I directly debunked. Why even bother, right?
But taking things personally aside (), I haven't seen a single convincing reason to change the one in the OP after moving BfB despite some... unsubstantiated criticisms... I've seen elsewhere in the past two weeks. In that YT comment, Momo raises points about raid buffs, which I don't knock (raid damage buffs can change minor facts that don't hold solo, sure), but at the same time contains misstatements about other effects which I suspect stems from some overly broad assumptions--I don't wish to confront that, btw, I want to clarify it with good theory when Ch3/4 are ready. Apparently I may need to add some clarifications about cooldowns in the meantime, but a rewrite of Ch1 (which I hope comes eventually) is not the highest-priority item on my plate.
More to the point: a lot of this business about putting Spineshatter after Dragonfire seems to me a solution to a non-problem. I admit I am splitting hairs by my own standards, but there is potential loss and no real gain here unless Dragonfire that much sooner presents a gap-closing opportunity. Now, some of it was borne of using a different BfB timing, but I don't see people doing much of that anymore.
Anyhow if I'm gonna say BiS has low SS,** then I can't go around recommending an opener that could be potentially really bad at low SS. That would be unconscionable! But basically, I shouldn't be saying "y'all should hold a cooldown" unless you really have to.*** Low uptime is prima facie not a good approach to DPS; anything leading to that is specifically the attitude I would like to not cultivate.
When you kinda-sorta know what you are doing, that is the time to start fancier tricks, no sooner. No later, either, mind you.
Oh, there is one important reason I won't change it to a Spineshatter Dive-first opener unless job adjustments change things, and it is very subtle: about a 1/3 chance of substantial loss of potency at certain inconvenient timestamps is the obvious risk that people have made their peace with, but I do anticipate a cyclical 30 potency / 240s difference due to one extra Mirage Dive under BfB.
* In part, I realized I couldn't really live with it if I didn't have a reasonably complete test of character lock timings.
** Unlike many "experts" past and present I have never considered high SS a requirement and still don't.
*** I'm not saying it's never beneficial, but even when people talk about getting a 20s buff over 9 GCDs they never seem to consider more than the GCDs themselves. Autos, other players' damage, what stats you have to give up for SS, and the sync of the oGCD cycle are possible sacrifices.
Last edited by SunnyHirose; 08-14-2017 at 03:36 AM.
٩( ʘᆺʘ )۶ Qiqirns never skip egg day!
I dislike people taking Momos word for gospel. Yes his results are good but don't forget most of the disparity of 'skill' in this game can be attributed to circumstance (i.e gear and team comp along with specific cards). Momo has always raided with a very good comp for DRG and also runs fights very often to get speedkills. He also had the 345 spear from week 1 and is also +330.
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), I haven't seen a single convincing reason to change the one in the OP after moving BfB despite some... unsubstantiated criticisms... I've seen elsewhere in the past two weeks. In that YT comment, Momo raises points about raid buffs, which I don't knock (raid damage buffs can change minor facts that don't hold solo, sure), but at the same time contains misstatements about other effects which I suspect stems from some overly broad assumptions--I don't wish to confront that, btw, I want to clarify it with good theory when Ch3/4 are ready. Apparently I may need to add some clarifications about cooldowns in the meantime, but a rewrite of Ch1 (which I hope comes eventually) is not the highest-priority item on my plate.


