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  1. #1
    Player
    Renryuu's Avatar
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    Dec 2013
    Location
    Gridania
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    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90

    Quick question about The Arrow card.

    Heya, just wanted to ask real quick if The Arrow card benefits non caster dps or is The Arrow only really beneficial for casters?
    (0)

  2. #2
    Player
    Rayvein's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    12
    Character
    Rayvein Auriel
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    Arrow increases skill speed, spell speed, and auto-attack speed, so good for everyone (even healers)
    (1)

  3. #3
    Player
    Ghishlain's Avatar
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    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Renryuu View Post
    Heya, just wanted to ask real quick if The Arrow card benefits non caster dps or is The Arrow only really beneficial for casters?
    It benefits everyone but some classes benefit from it more than others. Jobs that come to mind that The Arrow is more beneficial for would be BLM (infinite resources, go!), NIN and MNK (more attack speed, go!), and SAM at a lesser degree than NIN and MNK (probably offset with just how raw powerful they are).

    I admit I don't know enough about the DPS kits to fully know how the benefits weigh, this is just mostly on my thoughts from the limited knowledge I have for 4.0 DPS kits and my knowledge from the 3.X toolkits.
    (1)

  4. #4
    Player
    Renryuu's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90
    Well any info is better than no info, so I thank you kindly. I had just been throwing it on the casters and RRing it when with melee, but if it's something that even melee and ranged physical can benefit from, I'll use it more often on them instead of just tossing it for something else.
    (0)

  5. #5
    Player
    Rayvein's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    12
    Character
    Rayvein Auriel
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Renryuu View Post
    Well any info is better than no info, so I thank you kindly. I had just been throwing it on the casters and RRing it when with melee, but if it's something that even melee and ranged physical can benefit from, I'll use it more often on them instead of just tossing it for something else.
    With the new Spear changes, Arrow & Spear will be the dps buff cards you will want to use when Balance is not available. In 8man content you generally want an expanded RR from Spire/Ewer, and in 4man you will want the 150% potency or 200% duration RR.
    (0)

  6. #6
    Player
    Ghishlain's Avatar
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    Oct 2013
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    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    With the new changes to Balance, there'll be more reason to use Arrow. Arrow's 10% attack speed doesn't directly translate into 10% additional damage but it'll be comparable. Maybe 7-8% increase for the duration depending on the job. It's still better than trying to fish for Balance all day.
    (0)

  7. #7
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
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    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    I'll point out that The Arrow isn't all that glorious as it seems to be on black mage. While they can empty their MP quicker while in astral fire, they're still gated by the MP recovery intervals during Umbral Ice. If anything Summoners and Red Mages would be a better target for more consistent result. Summoners only when they have their bahamut out or you know it'll be out soon.

    For job specifics:
    Monks can do a double bootshine rotation with the added speed
    Ninja are sort of the same as Monk in this sense
    Dragoons tend to get confused as their rotation is significantly more precise compared to other melees
    No idea about Samurai yet, need to do some proper testing and questioning with an "expert"

    And against all logic; tanks tend to be pretty good targets for The Arrow if they are the kind of players who don't tank in their appropriate tank stances. If enmity is an issue, the added speed from The Arrow allows them to stay out of tank stance longer or the DPS don't have to hold back
    (0)

  8. #8
    Player
    Rayvein's Avatar
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    Aug 2013
    Location
    Gridania
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    12
    Character
    Rayvein Auriel
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Ghishlain View Post
    With the new changes to Balance, there'll be more reason to use Arrow. Arrow's 10% attack speed doesn't directly translate into 10% additional damage but it'll be comparable. Maybe 7-8% increase for the duration depending on the job. It's still better than trying to fish for Balance all day.
    So much this. I hated balance-or-bust. With Spear/Arrow being thrown into consideration, I think there will overall be a higher buff duration as using anything other than Balance will no longer feel wasteful
    (0)

  9. #9
    Player
    Ghishlain's Avatar
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    Oct 2013
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    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I think I'll just tack onto Lyrica's comment with an addendum - the performance of an AST's card is directly proportional to the person who receives them. A good tank with powerful DPS may get more benefit from a card than a true DPS with the same card due to skill level. Of course there's no way to gauge that to be perfectly honest but it's something to consider as you continue to delve deeper and deeper into AST optimization.
    (1)