I'm fine with them having an rdps pet, mdps pet, tank pet and minor spiffs for each. Maybe more pet buffs, swap raise for a revive egi, trait to swap physick for a pet heal. I certainly don't want to see SMN going through the "OP! NERF!" "OMG DELETE SMN!" cycle again and it would be nice for the class to have it's own niche.
I wish they had angled more toward BM hunter than Aff Lock in terms of role design (with the egi being the primary damage in the equation). I am almost definitely in the minority with that opinion, but ¯\_(ツ)_/¯
Totally agree. It's a bizarre mix of things and the pet AI is something special for sure.My beef with SMN is that design-wise it's all over the place. 1-50 was "DoT mage with a pet", then 51-60 was "fuck that pet, trances a go-go", and 62-70 it seems to have gone fullretarddragon mage or "we've replaced the egi with a mini-bahamut; let's see if he notices". There's other issues like unresponsive/inefficient pet AI, lack of connection between master and pet, and how the role primals play in the game has changed.