Square has been doing nothing but terrible decisions lately. I will no longer recommend this game to ANYONE and I used to defend it a lot in different MMO forums, probably convinced a lot of players to try it. Sorry, but Square is indeed terrible. Wtf, seriously?
Brazil might be insignificant for XIV, but not for their games in general, we have a huge player base and this is just bad for their reputation. Disgusting.
What is the purpose of this act from the SE? To release server space from unnecessary players?The whole sad thing that more likely they don't lose that much player base. Even if they lose 70% their money losses would be not that big, I'd even say scantily. I mean if we take 6000 players that paid 300 rubles per month they gained 1 800 000 rubles( about 29 000$) if 70% will be gone the 1800 players will stay and will pay 900 rubles per month, so they will gain 1 620 000 (about 26 130$). The loss will be 2870$. This is very insignificant. Maybe even fewer people will leave, so they even would have a profit.
The main thing that they show HOW they COMPLETELY don't care about us. Russians and Brazils don't worth notifications. And it's ridiculous for the game which shouts on every corner that they "care about their players".
I recommended the game to friends. But now I will not do it exactly.
I'm not an SE employee, so I can only imagine. Perhaps to reduce the load on the servers, perhaps to increase profits, even despite to the outflow of a small number of players, maybe somebody in SE thought that it is fair that everyone pays "the same." Who knows. SE does not bother to answer why they did it and why they did not warn in advance that everything was in a human way with the respect to each other.
Hmm, the previous game I played did something similar to Canadians with their cash shop pricing (it was a F2P MMO), increasing the price of cash shop currency to match US prices after USD to CAD conversion. There was one very powerful argument against that after the fact though - the lower price was what kept the game competitive against other F2P MMOs in Canada. And afterwards, the cash shop spending portion of the Canadian population nearly died out within six months, which likely really hurt the devs' bottom line.
It was known, however, that the main reason the devs did that was because some NA players would find ways to convert their USD to CAD before purchasing the cash shop currency, which allowed them to resell more cash shop currency for regular in-game currency (which was a bannable offense period but pretty much impossible to enforce) compared to buying with USD. And even native Canadians heavily abused this fact too.
Wouldn't this be perhaps have been Valve's responsibility? Seeing as this involves accounts that did go through steam for their subs. SE could have very well notified valve, and somewhere along the way it could have fallen through. I'm saying mistakes can happen. Not trying to excuse this, but just tossing in my thoughts on the matter.
Last edited by Adachi_Ame; 07-21-2017 at 06:05 PM.
I mean the reason is you guys have been getting a huge break paying at a exchange rate that was set back in 2014, since then then the USD has gotten much stronger and the ruble in particular is much weaker now so they had been getting less and less money from you guys.
They should have given a warning about it but the price should be higher then what it was currently, maybe a middle ground between where it is now and what it was before would have been reasonable based on reactions in this thread.
I hope it helps SE to make the right decision
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