There are just so many skills which seems useless(ex Brand of lightning - Temporarily improves stability of harnessed lightning elements. Used this ability, next action received unstable lightinging element, failed the synth. Unstable lightning element showed up on the next synth, used Brand of Lightning, nothing and failed the synth with the ability still active). Using skills adds to the time consuming process. If the effect of abilities was more pronounced I think I would enjoy it more.

As crafting stands now I liked it for a while and got really tired of the spammy actions. I think it would be much better if it was not possible to just spam a button for the most efficient leveling. I used to try harder items and use abilities for more xp but it was just so random. I could use every ability I could and still fail then next succeed with most of the durability remaining.
It is a shame that they are going to make it more instant like other mmos and use the mini game for hq.