Most other MMO's do tend to make it that way but SE took it a step in the "THIS IS A CLASS NOT A CRAFTING JOB" direction.

Vindictus > Takes forever to farm materials > Takes 5 seconds to "gain a proficiency point" where a casting bar fills up
WoW > Same > dependent on item that is being made but still gain at least one point into your craft

Yeah that's pretty much all i know but you see can tell just by explanation that it's alot different in XIV then other games where they don't actually have an experience gauge just a 1-200 or w/e the highest skill is in that game.