Quote Originally Posted by Ametrine View Post
PS3 limitations. Although now it's more low-end PC limitations. It's still the exact same creator as could function on PS3.

Interestingly, from personal experience of playing on a mediocre laptop on PS3 up though HW, it appeared that the PS3 was graphically tuned lower than the lowest settings on PC. It really was that weak.
Just my opinion, but I actually think some of the crappy textures we've been seeing in SB are a result of the game being "tuned down" or were re-used from assets originally used on the PS2 for FFXI, Dissida or FFT. Like there is no reason for some of the ugly NPC's or gear if it was not for some middleware probably having assets still set at their original PS2 or PS3 export settings.

There is a bunch of things where you can literately see huge pixels on various gear sets, like there is no reason for Hien's gear to look so crappy.


Likewise the Ananta (the Lamia-like tribe) don't look that much different from a similar tribe in FFXI, and their eyes are these huge pixels.

The alternative is that maybe some of the corners that were cut with SB were simply they reused the assets from FFX, FFXI, FFXII or FFXIII un-altered.