Quote Originally Posted by Reynhart View Post
Back in Gordias, there was a significant gap in eHP between PLD and DRK if you take all their toolkit, mainly because PLD could not do well against magic damage. So, on top of PLD doing less damage, they also needed more healing.

Right now, PLD is not bad in the self-healing department. And since the tank stance doesn't directly reduce your attack power, you could technically stack lots of STR for stronger Clemencies. Now, we just need ShO effects to be stronger.
If that "turtle" functionality is to be locked behind something that so discourages rapidly adapting to incoming damage or would otherwise prevent making the decision between your own damage and healer damage / healer CD case by case, rather than nearly phase by phase due to its massive opportunity cost (thereby making it a once and done deal), I want nothing to do with it.

I like stances—I really do—but not at such massive opportunity costs for making use of that exact mechanic. Sure, their can be banking involved, time investments, resource building specific to the stance, but it can't have such opportunity costs or clunkiness that it both feels and performs badly.