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  1. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by BlackironTarkus View Post
    The issue I raised before where eventually with enough time if nothing is changed we could have dps with 1k, 2k, 3k higher attack power than a tank and it will require constant enmity patching has been delayed by 2 patches tops.
    Not necessarily. It's easy to make the gap between tank and DPS higher and higher while still being under the top enmity we can generate.
    Between all the enmity bonuses, it's easy for tanks to generate at least three times the enmity of their damage. So, if we have 2k AP and the DPS have 5k, they'll indeed have 3k more than us, but, we'll still generate enmity "as if" we had 6k AP.

    What we'll see with this scaling is more and more tank stance required just to keep enmity...which is probably one the reason they changed accessories.
    Quote Originally Posted by BlackironTarkus View Post
    For every 10 str we gain on side, dps gain 35. Eventually you can't hold hate to begin with unless se wants to buff our aggro output every other patch.
    Did you take materia melding into account ? And remember that for each STR point we gain on the left side, DPS only gain 1 STR too.
    (1)
    Last edited by Reynhart; 07-18-2017 at 06:26 PM.