http://na.finalfantasyxiv.com/lodestone/topics/detail/782e44043959ae82ead5c6745dac3297a0083b69
That Aetherflow buff, holy shit.
http://na.finalfantasyxiv.com/lodestone/topics/detail/782e44043959ae82ead5c6745dac3297a0083b69
That Aetherflow buff, holy shit.
OH MY GOD BALANCE IS NERFED SPEAR CARDS ARE NOW A CRIT RATE UP THIS IS INCREDIBLE
Mch buffs!
And oh lord i need that mount from savage
Guess you needed your own private topic or we could have all followed this one.
Jesus... Well, we won't have a problem with healing anymore. Some of these changes kinda make me side eye the devs however, but overall I'm glad they're listening to those whose classes where most harmed by the initial changes.
OMG this SCH buff has been screaming for the lord himself!
THANK YOU YOSHI! I can finally play SCH and not feel overwhelmed compared to other healers.
Wow.... that White Mage change... Good thing I almost never used that ability or I'd be really annoyed. (confessions were just too unreliable)
Cant say i agree with all of them, the Emergency Tactics and Indomitability changes are nice, but they aren't the real issue. The Excognition change while it appears helpful, still could end up being a waste, but only time will tell, the Fey Gauge and Aetherflow changes are good, no question. But the new Aetherpact description slightly confuses me. The biggest issues though, is still Dissipation. Why do we have 2 skills that fight one another? The fact that this has yet to be addressed confuses me, especially since the issue has been told for a while now, but hopefully 4.1 will change this.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
Lol jeez hun, that one wasn't loaded up when I started the thread.Guess you needed your own private topic or we could have all followed this one.
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