Good to know, and I kind of expected (hoped?) as such. I never expected or wanted it to be as good as Balance, but just good enough in comparison that it's a good idea to just use it instead of playing the odds in most situations. "Balance or bust" was just not a good system imo.
I still wish that Spear was 15% crit chance, but that's a minor gripe and overall these changes to cards are exactly what I think most people were looking for. Both Spear and Balance were major sticking points for AST, and these changes are way better for the health of the job in the long term.


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