Thank god they nerfed Balance. Now ASTs can stop drowning in the salt of the other healers and all the misdirected hate all over that one card.





Thank god they nerfed Balance. Now ASTs can stop drowning in the salt of the other healers and all the misdirected hate all over that one card.



My fiancee (who plays PLD) woke me up this morning by shoving her phone in my face, saying "Patch notes, RIP AST" (because she saw potency decreases)...
But I love these changes.
First of all, the spear no longer being boiling garbage is a fantastic change. I'll now actually be GLAD to draw one.
Second, the addition of the ability to dump our Spread and RR slots is a GODSEND because it gives us even MORE control over our RNG, especially when using Sleeve Draw.
I like the changes overall. Now instead of two "good" cards and four crap ones, we have three cards we can absolutely look forward to drawing.
And they did this the RIGHT way by not nerfing healing potencies at all. So yeah, I'm FINE with these changes. This is more of a buff, IMO, because we'll no longer be fishing for a balance forever.
Spear is probably a better card to RR on the whole party with because the 10% damage increase did nothing for healers where as all classes benefit from crit chance.
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