I really don't mean to rain on your parade, seeing as how balancing balance was necessary, but how exactly has balance been achieved within the healing community? This was just another AST buff.
I really don't mean to rain on your parade, seeing as how balancing balance was necessary, but how exactly has balance been achieved within the healing community? This was just another AST buff.
The balance still isn't quite there, but nerfing Balance was one big step towards it. As it was, it is literally impossible to buff the other two healers to a level that could actually compete with the 20% Balance without introducing a massive wave of power creep that would wash over every aspect of the game.
Sure, Astrologians gained Spear, but a party crit buff isn't a unique concept, several other jobs have access to that sort of thing too. It's a good quality of life change for Astrologians, seeing as the old card was completely useless aside from being Royal Road fodder though. 20% Balance however was something that no other job can replicate (and if they could, nowhere near as reliably as AST could even with all the RNG factored in), and it's a hugely important distinction to make when talking about game design. Even 10% Balance is still very powerful in the grand scheme of things, but it's no longer this insurmountable hurdle for the devs to consider when designing future instances.
I think the other healers just need someone to blame for their own glaring job issues
unfortunately they pick on the AST yet again.... in HW we was neglected and was even banned from party finders
Now that AST been major fixed to be in line with the other healers they do not like it as they are always "worried" about their precious throne
This...I think the other healers just need someone to blame for their own glaring job issues
unfortunately they pick on the AST yet again.... in HW we was neglected and was even banned from party finders
Now that AST been major fixed to be in line with the other healers they do not like it as they are always "worried" about their precious throne
All day this....
You really need to take off the rose-tinted glasses. Your job is stepping on way too many toes. You can heal for as much if not more than a WHM, you have shields that are stronger and more efficient, and to top it all off you have the cards. You are not in line with the other healers, you are above them.I think the other healers just need someone to blame for their own glaring job issues
unfortunately they pick on the AST yet again.... in HW we was neglected and was even banned from party finders
Now that AST been major fixed to be in line with the other healers they do not like it as they are always "worried" about their precious throne


FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
I really feel sorry for the developers to balance healers and tank roles.....because people will complain because 1 tank or healer is used more
(Even know u can level all jobs so why the complaints)
So in future i think SE will NOT bring a new tank or healer in future because its extreamly stressful to make them perfectly balanced which cannot be done
u will always have people complain with numbers etc which most likely be minor differences because of their "pet peevs"
People who complain should be given the a job to balance all the jobs they complain about.... i bet within a week they would quit due to "stress"
Huh?You really need to take off the rose-tinted glasses. Your job is stepping on way too many toes. You can heal for as much if not more than a WHM, you have shields that are stronger and more efficient, and to top it all off you have the cards. You are not in line with the other healers, you are above them.
Ast is the lowest dps out of the 3 healers
Ast is the 2nd strongest healer out of the healer
I am not getting into a crap debate
Whm legit pumps out better HPS then ast and DPS
SCh pumps out more mitigation then ast
Ast provides buffs and provide healing base upon the partner they are with
People always compare 1 skill to another but do not compare the whole job
Compare ast in noct sec to a sch... schollar gives more mitigation throughout the entire fight with sacred soil, adol+ deployment tactics ...etc etc etc
And i swear to god... if i see another "adol is weaker then aspect benefit" i will slap u with my deck of cards
Sch can change adol to benefit the situation large aoe dmg incoming? No problem sacred soil+adol+deployment tactics
"But its on cooldown"
So what it still wrecks ast raid mitigation
Every scholar i seen on the forum always make this silly excuses
"It require aetherflow stacks"
"It have a cooldown"
"You got regains" - not in noct sect
"You got cards" -you have fairy
"You have better mp" - which also can be apply to u
I want someone to do a math for a 3min fight by compare sch and ast.... u will find out sch will destroy ast in the mitigation department




Sacred Soil is a waste of aether stacks compared to the other skills that fight for that spot in our arsenal. I've almost never seen it be useful in 4.0 content in spite of liberal testing as the other abilities are simply far better, especially with our nerfed status from before. Now that aetherflow has been buffed it might be actually viable again, but prior to this patch it might as well have not belonged on your hotbar at all. Also the 'you have a faerie' thing is kind of silly given the fact that they nerfed their base potencies to account for Fey Union which is pretty useless given the draw backs and that even then without it our potencies are garbage. Without the faerie, SCH's have almost no potency at all and that's how it's always been balanced. Plus anyone whose actually played the class can tell you stories upon stories of their horrible AI, particularly for Eos who seems to only respond when she pleases or five seconds too late.
Also people have done the math, Noct stance was far /FAR/ better than SCH in every way shape and form. It still is, except that now Sacred Soil is somewhat usable. However that didn't change the fact that if an AST decided to stay in Noct stance this expansion, you literally could not tell them to switch because they did your one gimmick better than you could hope for. (That instant cast, CHEAPER, and higher potency benefic being the chief reason.)
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