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  1. #1
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80

    WHM Changes: PvP Buff (?) and Slight PvE Axe

    Not that PvP particularly matters in this game but WHM was already nigh unkillable in PvP and with these buffs, lol:

    White Mage PVP

    Action Adjustment

    HP Increased from 12,500 to 13,500.
    Stone III Cast time reduced from 1.8 to 1.3 seconds.
    Fluid Aura Recast time reduced from 30 to 20 seconds.

    Regen Healing potency increased from 1,000 to 1,500.
    Divine Benison Healing lily requirement has been removed.

    Even easier to extract divers out of bad situations with free benison spam.

    PvE wise, I just realized that the changes to plenary indulgence actually make it much more useful given the widespread use of AoE mechanics. Easy to synergize medicas into automatic plenary to make aoe healing that much easier. So the power level reduction in plenary is probably not really a nerf utility-wise (if they kept the original power level too, WHM might be broken).

    Sidebar, thank you SE for not touching RDM and hope it stays that way.
    (0)
    Last edited by Auteur; 07-18-2017 at 02:49 PM.

  2. #2
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Plenary Indulgenceis lame, useless and obnoxious with these changes too, while PVP buffs are not only for WHM but for all the healers
    (0)

  3. #3
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Auteur View Post
    Not that PvP particularly matters in this game but WHM was already nigh unkillable in PvP and with these buffs, lol
    Please post that on pvp forums, we're bored.
    (2)
    Last edited by Shut; 07-21-2017 at 02:38 AM.

  4. #4
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Greven View Post
    Plenary Indulgenceis lame, useless and obnoxious with these changes too, while PVP buffs are not only for WHM but for all the healers
    Useful in savage.
    (2)

  5. #5
    Player
    AriaFairchild's Avatar
    Join Date
    May 2017
    Posts
    161
    Character
    Aria Fairchild
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Auteur View Post
    Not that PvP particularly matters in this game but WHM was already nigh unkillable in PvP and with these buffs, lol:
    SE seems like they want to make PvP matters tho. They have done quite a substantial changes for PvP since release. They noticed the brokenness of DRK's unmend, SCH's broil, how AST was underwhelming, etc...and the issue of AFKers (evident in the change in XP for win and loss), and they attempted to fix them. Even though how effective are the fixes is another story, they noticed and want to improve the situation. They want it to succeed and they will have my full support for doing it.

    Oh and if 2 dps can't focus a WHM, they need to get good.
    (1)

  6. #6
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by AlphaSonic View Post
    Useful in savage.
    True it's nice to have a "free" castless AoE heal but nothing needed even if connected to a mechanics that can make it result in overheal: you can do the same with Cure 3, Medica 2, Medica, Swiftcast already. Something different and with a bigger range of use would've been nicer
    (1)