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  1. #71
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Bourne_Endeavor View Post
    Item level restrictions do not apply when registering as a full party.

    The caveat here is they list this new restriction on job comp under Level Requirement. Seems to me they have effectively blocked non-standard comps in Savage.
    That. See statics kicking out their 2/3 rdm/sam's, and returning to the regular standard comps. I look forward seeing all these complains, if it's not a typo in the patch notes, but most likely it's not and as stated by you the result. We will see when the servers go back up, I guess.
    (0)

  2. #72
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Item level restrictions do not apply when registering as a full party.

    The caveat here is they list this new restriction on job comp under Level Requirement. Seems to me they have effectively blocked non-standard comps in Savage.
    Naw it's been like that since creator as well. You couldn't que up savage with two bards for example, or two mages. If you are in a full party, you can literally enter as anything you want regardless of item level, as long as you are lv70 with instance unlocked.
    (1)

  3. #73
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Coatl View Post
    Naw it's been like that since creator as well. You couldn't que up savage with two bards for example, or two mages. If you are in a full party, you can literally enter as anything you want regardless of item level, as long as you are lv70 with instance unlocked.
    Yeah that's what I was asking. Looks like we'll be alright with our double AST then. Thanks!
    (0)

  4. #74
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by InfiniDragon View Post
    Dark Knight needs a lot more attention than they got. They still have mitigation and DPS concerns compared to the other two tanks with not enough utility to justify it, and SE seems to just be plugging their ears in regards to this job. They don't even really mention them, it's almost always PLD or WAR.
    Yeah, they do still need help, but it's still an improvement, and they managed to do it without gutting PLD. I'm curious how much mana Quietus will actually restore, may have to level my DRK and play with it.

    Quote Originally Posted by YitharV2 View Post
    So this is what Yoshi-P meant by MNKs outdamaging SAMs in Savage. Because ASTs feed MNKs spear now. Interesting. :thinking:
    Everyone knows the only card you give a monk is Arrow.
    (6)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  5. #75
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I don't even play MCH all that much and already could tell the changes they've made are failing to address some fundamental issues.

    MCH wants heat, because more heat = more Cooldown usage = more DPS. Buffing Hot Shot's damage bonus while simultaneously reducing heat generation and the amount of Cooldown usage as a side effect is making the actual DPS increase they got smaller then it should be.

    As it stands, overheating is still a penalty instead of a benefit in almost every situation, and still horribly punishing compared to the mistakes other classes can make. This could be fixed by simply bring the overheat damage bonus back up to 20% like how it was in pre-release Stormblood builds.
    (1)

  6. #76
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    I kinda liked having PI on a shorter CD, but I guess that would be disgustingly broken, still, WHM got some nice changes.
    (1)

  7. #77
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by KageTokage View Post
    I don't even play MCH all that much and already could tell the changes they've made are failing to address some fundamental issues.

    MCH wants heat, because more heat = more Cooldown usage = more DPS. Buffing Hot Shot's damage bonus while simultaneously reducing heat generation and the amount of Cooldown usage as a side effect is making the actual DPS increase they got smaller then it should be.

    As it stands, overheating is still a penalty instead of a benefit in almost every situation, and still horribly punishing compared to the mistakes other classes can make. This could be fixed by simply bring the overheat damage bonus back up to 20% like how it was in pre-release Stormblood builds.
    Yeah there's a thread on Reddit about it.
    (0)

  8. #78
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Syfurion View Post
    Yeah, they do still need help, but it's still an improvement, and they managed to do it without gutting PLD. I'm curious how much mana Quietus will actually restore, may have to level my DRK and play with it.
    In a perfect world, it would give back the values of MP Blood Price used to so that you can be pretty liberal with Dark Arts Abyssal Drain, since they didn't see fit to address DRK's passive mitigation on non-tankbusters and this change is clearly aimed at multiple mobs and dungeon content rather than raid stuff.
    (0)

  9. #79
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Furrythefireman View Post
    Rip to the once kings of aoe to me having to make the switch because my favorite pet titan can't even tank something his own level without dying or on the brink of death. SE if you going to do this to us at least give us more health and better armor because when titan dies I get tired of running around in Circles just to stay alive because I can't take that many hits from the bosses from msq, which I say is a vary stupid way to have to play the game, on top of that I can't heal me or my pet. GIVE US SUSTAIN BACK and also give titan provoke boom summoner fixed.
    I feel sorry for my fellow smn. It's like everytime they ask for something it goes over SE head.

    I welcome any changes for the class but it's terrible seeing that the class keeps being blantely ignore. I still enjoy it tho
    (6)

  10. #80
    Player
    Minizomb's Avatar
    Join Date
    Oct 2015
    Posts
    42
    Character
    Loralenn Dunia
    World
    Zalera
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Seoulstar View Post
    *hugs balance card* I enjoyed your power while it lasted~
    This right here is how I feel, lol.
    (0)

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