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  1. #1
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,128
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Oh well i see opinions differ here. While Tanking as a Paladin it feels like im getting a lot less damage (no not only because of shield oath) and Healers can do way more dps. As a Warrior. I eat heavy hits even with Defensive CD's and since Tanks have shared gear, this doesnt seem to be the Problem.....

    Also Tenacy is useless until we can stack it up into the thousands and thousands since how extremely low it scales. There is a Reason that most Tanks still go Crit or direct hit. There is also a Reason that People lock PLD and DRK in the Pf Tool so you cant join as a WAR. But i guess everyone knows better than everyone. (<--- Yes this is intended)
    (0)
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  2. #2
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Pffff, that's because pallies hide (cower) behind their shields. They block magic and physical attacks, so their incoming damage is predictable and smooth. Warriors mitigate through higher health pools, so it seems to spike more because they ARE eating more unmitigated damage, but we spring back like it's nothing thanks to our healing bonuses. Our flesh is the thickest, yum-yum.

    Sounds to me like you're just experiencing dissonance between the two playstyles. The solution is just to pick one job over the other.
    (5)
    Last edited by Galgarion; 07-18-2017 at 05:28 AM.

  3. #3
    Player
    Quri's Avatar
    Join Date
    May 2017
    Posts
    52
    Character
    Quri Visqi
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Araxes View Post
    Oh well i see opinions differ here. While Tanking as a Paladin it feels like im getting a lot less damage (no not only because of shield oath) and Healers can do way more dps. As a Warrior. I eat heavy hits even with Defensive CD's and since Tanks have shared gear, this doesnt seem to be the Problem.....

    Also Tenacy is useless until we can stack it up into the thousands and thousands since how extremely low it scales. There is a Reason that most Tanks still go Crit or direct hit. There is also a Reason that People lock PLD and DRK in the Pf Tool so you cant join as a WAR. But i guess everyone knows better than everyone. (<--- Yes this is intended)
    180-220 tenacity= 1% damage increase and mitigation along with healing effect. 2000 tenacity is 10% damage increase and mitigation along with healing effectiveness.
    (1)