Quote Originally Posted by Dualgunner View Post
What compelling choice? I mean, beyond boolean if(Impactful){Impact}
In situations when you have to melee combo right damn now, Impact offers a way to hit both your Mana pools (Double dipping with jolt, or with Aero/Thunder should one mana be lower but still within the thresh hold)

It is admittedly a rare scenario, but it exists where Impact would be more beneficial than Fire or Stone.

The priority system for Red Mage isn't difficult but it has a fair amount of branches, and Impact is part of that. Because it remains part of this branch, having its own button is fine. The melee combo is just a 123, and it would ultimately save more buttons than Jolt->Impact