Clemency and TBN shouldn't be compared. TBN and sheltron should be. Sheltron comes with dps for procs, TBN is a break even.It does not cost you DPS to use the MP on TBN. If the shield breaks, you get blood. That's a free bloodspiller. You're trading a dark arts for a bloodspiller.
Clemency is literally a DPS loss because the MP cost decreases requiescat damage and reduces how many holy spirits you can cast AND is on the GCD.
This remains to be seen. I'm still skeptical. And if true, so what? We're probably still not above Paladin, and our other huge concern about the amount of useless or overly niche abilities and lack of defensive presence still hasn't been addressed.
Let's not forget that Grit is a worse Shield Oath...
Shield Oath give a 15% damage dealt penalty for 20% damage reduction on damage you take and increased aggro generation whereas Grit is 20% damage dealt penalty for the same thing but does nothing else but hinder you because you are spending too much of 1 resource to try and get a DPS gain but you are only shooting yourself in the foot because Grit restrictions for effects and potencies...
If Grit had Bloodbath effect built into it then it would justify damage dealt penalty as well as removing Grit restrictions on certain effects and potencies, WARs Defiance justifies having a 20% damage dealt penalty by giving you 25% more HP and increased healing when someone use a healing spell on you AND has a skill that nullifies it for 20 seconds
(But you might as well remove that penalty anyway since you would be getting more mileage out of it because you would get more damage dealt and more aggro generation at the same time)
The trade off for War is unknown at the moment. We have no idea how exactly this will impact their dps if at all. paladin is definitely losing damage. But I believe they will still be ahead of dark knight. Warrior is just more complicated to work though it’s rotation since the change is drastic.Well PLD got hit with a 2 - 3% nerf, and WAR's damage seems to be shuffled from their burst window to their sustained damage through naked fell cleaves, so less emphasis on their burst (especially now that it doesn't line with as many raid buffs, in fact litany and battle voice are literally useless for WARs now unless those buffs are used outside of the inner release window now.)
Yeah but that still doesn't the needless nerfs they made to the class to start with in SB.
Like how unleash got it's potency halved, blood price barely gives you any mp anymore and dark passenger is so bad it's not even on my hotbar.
It's definitely an improvement but it doesn't make up for half a year of silence on SE's part.
The delirium change is no where near 5% of a dps increase. It is closer to 1.8 pps which is less than a 1% increase.
This is not a god like change for Dark Knights. It probably won’t even put the job on paladin’s dps level.
Shield oath is 15% because at 20% it made them deal way too little damage in comparison. DRK still has use of darkside in Grit, a PLD cannot use Sword oath while in shield oath. In fact I'm fairly sure if both tanks sat in tank stance all day with current numbers DRK would still deal more damage because they don't lose access to Darkside and they have am ability that ignores their tank stance penalty whereas PLD does not.
Yeah, means they might be down near us DRK for damage! OH NOES!You do realize WAR got more nerfed to where them constantly landing Direct Critical Hits is not going to to help WARs in DPS, right...? PLD abilities were fine the way they were with exception of Shield Bash which is better as an oGCD cooldown attack... Bereserk was fine but Inner Release changes because of Berserk nerf is a really big nerf...
Seriously, after all of HW and especially after the shake it off fiasco, i have zero sympathy for anyone who plays a war. As far as i'm concerned, they deserve worse.
Edit: poor wording, made it aimed at you when it wasnt meant to be. Side effect of dealing with toxic warriors on reddit all night.
Last edited by Rosalynd; 01-27-2018 at 12:15 AM.
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