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  1. #11
    Player
    Otorinth's Avatar
    Join Date
    Oct 2016
    Posts
    64
    Character
    Otorinth Uzoth
    World
    Mateus
    Main Class
    Machinist Lv 90
    Actual Dark Knight theme

    But I do agree with the idea of DRK being made into a Drain tank, similar to the Blood Death Knight in World of Warcraft. If it's going to have such a scarce amount of mitigation, it should be able to heal the hell out of itself. Good thing I'm not on the Balance team. I'd do crazy stuff like:


    -Siphon Strike: Heals 50% of damage done(100% in Grit). Dark Arts increases healing % by 50

    -Soul Eater: Heals 50% of damage done (100% in Grit). Dark Arts increases Heal% by 50

    I'd push for stuff like that and include Blood Spiller, Quietus and Abyssal Drain (non DA) healing you a well. Just a LOT of personal sustain to make up for the lack of a "fluff" cooldown. (Raw Intuition, Bulwark)


    Quality of life effects, like cutting Blood Price/Weapon cooldowns to 30 seconds and Delirium to 60 for the sake of raid buffs, but someone else has already gone over that.

    There`s a few more minor things I'd change but I'm not one to type walls-o`-text often so I'll just stop.

    #buffShadowWallit'snumericallyinferiortoVenganceandSentinel
    (1)
    Last edited by Otorinth; 01-19-2018 at 04:45 AM.