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  1. #601
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    Why do you think I added "they would need to buff PLD and WAR stuff to make sure that doesn't get all of the attention" after telling you which page to go to?
    Why not just buff DRK enough to be in line with the other two tanks instead of overbuffing to the point the other two tanks also need an additional buff? Less work on SE's part, meaning it would actually get done.
    (0)

  2. #602
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,131
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by 347SPECTRE View Post
    Why not just buff DRK enough to be in line with the other two tanks instead of overbuffing to the point the other two tanks also need an additional buff? Less work on SE's part, meaning it would actually get done.
    What ever happened to getting rid of PS3 Limitations? Because it feels like it's those limitations are still there.
    (0)

  3. #603
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    What ever happened to getting rid of PS3 Limitations? Because it feels like it's those limitations are still there.
    To be fair, PS3 support was just dropped and its been around since 2.0. SO it will probably take time to remove said limitations. Although i'm not sure what you're specifically referring too.
    (0)
    Last edited by 347SPECTRE; 10-09-2017 at 12:05 PM. Reason: Grammar; Clarification

  4. #604
    Player
    akisya's Avatar
    Join Date
    Oct 2016
    Posts
    25
    Character
    Kokopi Kopi
    World
    Chocobo
    Main Class
    Dark Knight Lv 100
    Change TBN to be a party aoe shield when used not on yourself, that'll be fun to watch.
    (0)

  5. #605
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,131
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by 347SPECTRE View Post
    To be fair, PS3 support was just dropped and its been around since 2.0. SO it will probably take time to remove said limitations. Although i'm not sure what you're specifically referring too.
    If they are capable of fixing things quicker compared to when Heavensward which still had PS3 limitations, then should be able to fix DRK in as soon as the next major patch was out, not wait until gods know how many expansions later to actually fix the current tank balance.
    (0)

  6. #606
    Player
    hoax's Avatar
    Join Date
    Oct 2017
    Posts
    13
    Character
    Rin Delaney
    World
    Odin
    Main Class
    Dark Knight Lv 70
    What would be nice is another ability that consumes blood, but not 50 blood, something like 20 or 30 blood. Best candidates for that are SS and DP. SS would be giving an x amount of hp to a target be it self or a party member, instant like equilibrium, resource consuming like clemency. DP would just deal an x amount of damage, which you can increase by adding DA to it.
    In the case of SS we'd get a nice defensive CD with a possible loss of DPS because you're using blood defensively. And with DP we'll get a nice oGCD damage move.

    Ok now I don't see CS being used without DA. Just make CS a DPS move that you keep on CD. I know this does remove the little planning you need to use DACS during trick window. But this does open up the double weaving with CS in between.

    Oh and SW CD lowered.

    All those changes together would make DRK overpowered but just a couple of them would be nice and wouldn't necessarily make the class harder which they seem to be aiming for with the SB changes.
    (0)

  7. #607
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Actually, I like that idea. Have Dark Passenger use blood instead of MP, would give us more usage for black blood and make DP less of a waste of space.
    (0)

  8. #608
    Player
    Keldion's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Keldion Duskwander
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    Dark Passenger would be less polarizing if it was rated at 140 potency without Dark Arts, while staying at 240 with Dark Arts.
    (1)

  9. #609
    Player
    akisya's Avatar
    Join Date
    Oct 2016
    Posts
    25
    Character
    Kokopi Kopi
    World
    Chocobo
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Keldion View Post
    Dark Passenger would be less polarizing if it was rated at 140 potency without Dark Arts, while staying at 240 with Dark Arts.
    Making DP worth the amount of what a DA gives is an idea that would actually make sense. Maybe they shouldn't have changed the HW's 150 potency DP since that was actually a dps gain to use, makes me wonder if anyone at SE has actually played a lv 70 DRK for more than 10 minutes in any raid context.
    (0)

  10. #610
    Player
    hoax's Avatar
    Join Date
    Oct 2017
    Posts
    13
    Character
    Rin Delaney
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by akisya View Post
    Making DP worth the amount of what a DA gives is an idea that would actually make sense. Maybe they shouldn't have changed the HW's 150 potency DP since that was actually a dps gain to use, makes me wonder if anyone at SE has actually played a lv 70 DRK for more than 10 minutes in any raid context.
    Then it would just be a DA, I don't really see the point in that. Yeah would be nice for 2 and more targets but I don't see why they'd do that. The 150 pot was a gain even on single target, which is nice but I also understand why they changed it, the ability is obviously meant for AoE.
    (0)

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